This commit is contained in:
aozhiwei 2021-05-17 19:03:46 +08:00
parent 9be6edab64
commit e250768911
2 changed files with 33 additions and 1 deletions

View File

@ -10,6 +10,7 @@
#include "hero.ai.h" #include "hero.ai.h"
#include "obstacle.h" #include "obstacle.h"
#include "collider.h" #include "collider.h"
#include "bullet.h"
Hero::Hero():Creature() Hero::Hero():Creature()
{ {
@ -74,6 +75,31 @@ void Hero::Update(int delta_time)
++updated_times_; ++updated_times_;
} }
void Hero::OnBulletHit(Bullet* bullet)
{
if (IsInvincible()) {
return;
}
if (!IsDead(room) && (bullet->IsBomb() || bullet->sender.Get()->team_id != team_id)) {
float dmg = bullet->GetAtk() * (1 + bullet->sender.Get()->GetAttrRate(kHAT_Atk)) +
bullet->sender.Get()->GetAttrAbs(kHAT_Atk);
float def = ability.def * (1 + GetAttrRate(kHAT_Def)) +
GetAttrAbs(kHAT_Def);
float finaly_dmg = dmg * (1 - def/MetaMgr::Instance()->K);
finaly_dmg = std::max(finaly_dmg, 0.0f);
#if 0
sender->stats.damage_amount_out += finaly_dmg;
#endif
if (bullet->meta->buff_meta) {
MustBeAddBuff(this, bullet->meta->i->buffid());
}
DecHP(finaly_dmg,
bullet->sender.Get()->GetEntityUniId(),
bullet->sender.Get()->GetName(),
bullet->gun_meta->i->id());
}
}
float Hero::GetSpeed() float Hero::GetSpeed()
{ {
float speed = meta->i->move_speed(); float speed = meta->i->move_speed();
@ -246,3 +272,8 @@ void Hero::DetachFromMaster()
detached_ = true; detached_ = true;
} }
} }
void Hero::DecHP(float dec_hp, int killer_id, const std::string& killer_name, int weapon_id)
{
}

View File

@ -26,8 +26,9 @@ public:
virtual void Initialize() override; virtual void Initialize() override;
virtual void FillMFObjectPart(Room* room, Human* hum, cs::MFObjectPart* part_data) override; virtual void FillMFObjectPart(Room* room, Human* hum, cs::MFObjectPart* part_data) override;
virtual void FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data) override; virtual void FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data) override;
virtual void OnBulletHit(Bullet* bullet) override;
virtual void Update(int delta_time) override; virtual void Update(int delta_time) override;
virtual void DecHP(float dec_hp, int killer_id, const std::string& killer_name, int weapon_id) override;
virtual float GetSpeed() override; virtual float GetSpeed() override;
virtual float GetRadius() override; virtual float GetRadius() override;