This commit is contained in:
aozhiwei 2021-07-27 13:31:16 +00:00
parent e22ede9fce
commit e594484a5e

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@ -2072,20 +2072,22 @@ void Creature::SummonHero(Buff* buff,
int num = std::get<4>(info);
MetaData::Player* hero_meta = MetaMgr::Instance()->GetPlayer(hero_id);
if (hero_meta) {
for (int i = 0; i < 4; ++i) {
a8::Vec2 born_dir = dir;
a8::Vec2 born_offset(x, y);
born_offset.Rotate(born_dir.CalcAngle(a8::Vec2::UP));
born_offset.Rotate(i * 0.5);
a8::Vec2 hero_pos = pos + born_offset;
Hero* hero = InternalSummonHero(hero_meta,
dir,
hero_pos,
through_wall);
if (hero) {
RemoveSurplusHero(buff->meta->i->buff_id(), hero_id, num);
slave_heros_.push_back(std::make_tuple(buff->meta->i->buff_id(), hero));
break;
for (int j = 0; j < num; ++j) {
for (int i = 0; i < 4; ++i) {
a8::Vec2 born_dir = dir;
a8::Vec2 born_offset(x, y);
born_offset.Rotate(born_dir.CalcAngle(a8::Vec2::UP));
born_offset.Rotate(i * 0.5);
a8::Vec2 hero_pos = pos + born_offset;
Hero* hero = InternalSummonHero(hero_meta,
dir,
hero_pos,
through_wall);
if (hero) {
RemoveSurplusHero(buff->meta->i->buff_id(), hero_id, num);
slave_heros_.push_back(std::make_tuple(buff->meta->i->buff_id(), hero));
break;
}
}
}
}