buff post action添加addbuff处理
This commit is contained in:
parent
458c8c0d70
commit
e8d711dcd3
@ -450,3 +450,17 @@ void Buff::ProcTurnOver(Creature* caster)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
CreatureWeakPtr& Buff::GetCaster()
|
||||
{
|
||||
return caster_;
|
||||
}
|
||||
|
||||
void Buff::SetCaster(Creature* caster)
|
||||
{
|
||||
if (caster) {
|
||||
caster_.Attach(caster);
|
||||
} else {
|
||||
caster_.Reset();
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "weakptr.h"
|
||||
|
||||
namespace MetaData
|
||||
{
|
||||
struct Player;
|
||||
@ -36,6 +38,8 @@ class Buff
|
||||
bool NeedSync(Human* hum);
|
||||
void FillMFBuff(cs::MFBuff* buff_pb);
|
||||
bool FreezeOperate();
|
||||
CreatureWeakPtr& GetCaster();
|
||||
void SetCaster(Creature* caster);
|
||||
|
||||
void ProcDelayAddBuff(Creature* caster);
|
||||
void ProcIntervalAddBuff(Creature* caster);
|
||||
@ -59,4 +63,5 @@ private:
|
||||
private:
|
||||
int hold_curr_weapon_idx_ = 0;
|
||||
std::list<Weapon> hold_weapons_;
|
||||
CreatureWeakPtr caster_;
|
||||
};
|
||||
|
@ -323,7 +323,8 @@ enum GameChannel_e
|
||||
enum PostBuffAction_e
|
||||
{
|
||||
kRemoveBuffByIdAction = 1,
|
||||
kRemoveBuffByEffectAction = 2
|
||||
kRemoveBuffByEffectAction = 2,
|
||||
kAddBuffAction = 3
|
||||
};
|
||||
|
||||
enum ObstacleType_e
|
||||
|
@ -67,6 +67,7 @@ enum BuffEffectType_e
|
||||
kBET_InGrass = 56, //在草丛
|
||||
kBET_InWater = 57, //在水里
|
||||
kBET_InIce = 58, //在冰里
|
||||
kBET_PullToWalkable = 59, //从碰撞里以自己方向拖出来直到没有碰撞
|
||||
kBET_BatchAddBuff = 60, //批量添加buff
|
||||
kBET_BeRecycle = 61, //待回收
|
||||
kBET_Trace = 62, //追踪玩家
|
||||
|
@ -192,6 +192,7 @@ void Creature::AddBuff(Creature* caster,
|
||||
}
|
||||
}
|
||||
Buff* buff = &a8::FastAppend(buff_list_);
|
||||
buff->SetCaster(caster);
|
||||
buff->skill_lv = skill_lv;
|
||||
buff->owner = this;
|
||||
buff->meta = buff_meta;
|
||||
@ -272,7 +273,7 @@ void Creature::TryAddBuff(Creature* caster, int buff_id)
|
||||
|
||||
void Creature::RemoveBuffById(int buff_id)
|
||||
{
|
||||
std::vector<MetaData::Buff*> removed_buffs;
|
||||
std::vector<std::tuple<MetaData::Buff*, Creature*>> removed_buffs;
|
||||
for (auto itr = buff_list_.begin(); itr != buff_list_.end(); ++itr) {
|
||||
Buff& buff = *itr;
|
||||
if (buff.meta->i->buff_id() == buff_id) {
|
||||
@ -280,13 +281,15 @@ void Creature::RemoveBuffById(int buff_id)
|
||||
if (!list_empty(&buff.depend_entry)) {
|
||||
list_del_init(&buff.depend_entry);
|
||||
}
|
||||
removed_buffs.push_back(buff.meta);
|
||||
removed_buffs.push_back(std::make_tuple(buff.meta, buff.GetCaster().Get()));
|
||||
OnBuffRemove(buff);
|
||||
buff_list_.erase(itr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (MetaData::Buff* buff_meta : removed_buffs) {
|
||||
for (auto& tuple1 : removed_buffs) {
|
||||
MetaData::Buff* buff_meta = std::get<0>(tuple1);
|
||||
Creature* caster = std::get<1>(tuple1);
|
||||
for (const auto& tuple : buff_meta->post_remove_action) {
|
||||
switch (std::get<0>(tuple)) {
|
||||
case kRemoveBuffByIdAction:
|
||||
@ -303,6 +306,13 @@ void Creature::RemoveBuffById(int buff_id)
|
||||
}
|
||||
}
|
||||
break;
|
||||
case kAddBuffAction:
|
||||
{
|
||||
for (int buff_id :std::get<1>(tuple)) {
|
||||
TryAddBuff(caster, buff_id);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "weakptr.h"
|
||||
#include "moveableentity.h"
|
||||
#include "buff.h"
|
||||
#include "weakptr.h"
|
||||
|
||||
#include "cs_proto.pb.h"
|
||||
|
||||
|
@ -765,12 +765,15 @@ namespace MetaData
|
||||
std::vector<std::string> strings3;
|
||||
a8::Split(strings2[1], strings3, ';');
|
||||
if (strings2[0] == "remove_buff_by_id" ||
|
||||
strings2[0] == "remove_buff_by_effect") {
|
||||
strings2[0] == "remove_buff_by_effect" ||
|
||||
strings2[0] == "add_buff") {
|
||||
auto& action = a8::FastAppend(post_remove_action);
|
||||
if (strings2[0] == "remove_buff_by_id") {
|
||||
std::get<0>(action) = kRemoveBuffByIdAction;
|
||||
} else if (strings2[0] == "remove_buff_by_effect") {
|
||||
std::get<0>(action) = kRemoveBuffByEffectAction;
|
||||
} else if (strings2[0] == "add_buff") {
|
||||
std::get<0>(action) = kAddBuffAction;
|
||||
}
|
||||
for (auto& str3 : strings3) {
|
||||
if (!str3.empty()) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user