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@ -249,6 +249,14 @@ void AndroidAI::UpdateNewAI()
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VW_Gas);
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a8::UnSetBitFlag(hum->status, CS_Disable);
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}
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if (!owner->IsDead(owner->room) &&
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a8::HasBitFlag(hum->status, CS_ForceTeam) &&
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App::Instance()->debug_params.find(120) != App::Instance()->debug_params.end()) {
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hum->BeKill(VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"),
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VW_Gas);
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a8::UnSetBitFlag(hum->status, CS_Disable);
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}
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}
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#endif
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if (a8::HasBitFlag(hum->status, CS_Disable)) {
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@ -1834,6 +1834,11 @@ void Human::GenBattleReportData(a8::MutableXObject* params)
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void Human::DeadDrop()
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{
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#ifdef DEBUG
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a8::XPrintf("DeadDrop\n", {});
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//room->DropItem(GetPos(), 30908, 1, 1);
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//return;
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#endif
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auto SkinCanDrop =
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[this] (Skin* skin) -> bool
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{
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@ -1864,6 +1869,10 @@ void Human::DeadDrop()
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AddInventory(weapon.bullet_meta->i->_inventory_slot(), weapon.ammo);
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}
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}
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if (IsAndroid() && weapon.bullet_meta) {
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int drop_num = weapon.bullet_meta->i->group_num();
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room->DropItem(GetPos(), weapon.bullet_meta->i->id(), drop_num, 1);
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}
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weapon.Clear();
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}
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}
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@ -1949,7 +1958,13 @@ void Human::DeadDrop()
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if (IsPlayer()) {
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room->DropItem(drop_pos, equip_meta->i->id(), GetInventory(slot), 1);
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} else {
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#if 1
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if (GetCurrWeapon()) {
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}
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#else
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room->DropItem(drop_pos, equip_meta->i->id(), drop_num, 1);
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#endif
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}
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DecInventory(slot, GetInventory(slot));
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}
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@ -3526,6 +3541,11 @@ void Human::ProcAddItemDto(AddItemDTO& dto)
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#endif
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return;
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}
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#ifdef DEBUG
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if (dto.item_id == 30606) {
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int i = 0;
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}
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#endif
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switch (dto.item_meta->i->equip_type()) {
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case EQUIP_TYPE_WEAPON:
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{
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@ -351,11 +351,11 @@ public:
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#if 1
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MetaMgr::Instance()->match_lock_time++;
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#endif
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#ifdef DEBUG1
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MetaMgr::Instance()->match_team_time = 10;
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#ifdef DEBUG
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MetaMgr::Instance()->match_team_time = 6;
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MetaMgr::Instance()->match_robot_time = 5;
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MetaMgr::Instance()->match_choose_time = 25;
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MetaMgr::Instance()->match_lock_time = 10;
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MetaMgr::Instance()->match_lock_time = 3;
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#endif
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{
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METAMGR_READ(prebattle_box_id_chiji, 0);
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@ -903,6 +903,18 @@ void Player::_CMExecCommand(f8::MsgHdr& hdr, const cs::CMExecCommand& msg)
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App::Instance()->debug_params[119] = 1;
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}
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#endif
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} else if (cmd == "autodie") {
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#if DEBUG
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if (cmds.size() >= 2) {
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if (cmds[1] == "open") {
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App::Instance()->debug_params[120] = 1;
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} else if (cmds[1] == "close") {
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App::Instance()->debug_params.erase(120);
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}
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} else {
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App::Instance()->debug_params[120] = 1;
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}
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#endif
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} else if (cmd == "wudi") {
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int buff_uniid = TryAddBuff(this, 1005);
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if (buff_uniid != 0) {
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@ -526,6 +526,16 @@ int Room::CreateLootEx(int equip_id, a8::Vec2 born_pos, a8::Vec2 pos, int count,
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{
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MetaData::Equip* equip_meta = MetaMgr::Instance()->GetEquip(equip_id);
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if (equip_meta) {
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#ifdef DEBUG
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if (GetGasData().gas_mode == GasWaiting || GetGasData().gas_mode == GasMoving) {
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#if 0
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if (equip_id == 30908) {
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abort();
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a8::XPrintf("CreateLootEx %d\n", {equip_id});
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}
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#endif
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}
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#endif
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Loot* entity = EntityFactory::Instance()->MakeLoot(AllocUniid());
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entity->room = this;
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entity->meta = equip_meta;
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