2020-10-28 11:50:16 +08:00

19 lines
308 B
C++

#pragma once
class Player;
class Room;
class GameLog : public a8::Singleton<GameLog>
{
private:
GameLog(){};
friend class a8::Singleton<GameLog>;
public:
void GameStart(Player* hum);
void GameEnd(Player* hum);
void ZbModeEnd(Room* room);
void ForceOver(Room* room);
private:
};