27 lines
506 B
C++
27 lines
506 B
C++
#pragma once
|
|
|
|
#include "moveableentity.h"
|
|
|
|
#include "cs_proto.pb.h"
|
|
|
|
namespace MetaData
|
|
{
|
|
struct Equip;
|
|
}
|
|
|
|
class Human;
|
|
class Room;
|
|
class Hero : public MoveableEntity
|
|
{
|
|
public:
|
|
Hero();
|
|
virtual ~Hero() override;
|
|
virtual void Initialize() override;
|
|
virtual void FillMFObjectPart(Room* room, Human* hum, cs::MFObjectPart* part_data) override;
|
|
virtual void FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data) override;
|
|
|
|
private:
|
|
bool later_removed_ = false;
|
|
|
|
};
|