26 lines
400 B
C++
26 lines
400 B
C++
#pragma once
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#include "microtask.h"
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namespace MetaData
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{
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struct Buff;
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struct Equip;
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}
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class Room;
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class Player;
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class FragMiTask : public MicroTask
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{
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public:
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Room* room = nullptr;
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a8::Vec2 bomb_pos;
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CreatureWeakPtr sender;
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MetaData::Equip* gun_meta = nullptr;
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MetaData::Equip* meta = nullptr;
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float atk = 0;
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void Done();
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float GetAtk() { return atk; }
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};
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