game2005/server/gameserver/smoke_mitask.h
2020-12-17 16:08:47 +08:00

25 lines
375 B
C++

#pragma once
#include "microtask.h"
namespace MetaData
{
struct Buff;
struct Equip;
}
class Room;
class Player;
class SmokeMiTask : public MicroTask
{
public:
Room* room = nullptr;
a8::Vec2 bomb_pos;
std::set<Player*> player_set;
MetaData::Buff* buff_meta = nullptr;
MetaData::Equip* gun_meta = nullptr;
void Check();
void Done();
};