34 lines
732 B
C++
34 lines
732 B
C++
#pragma once
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class Obstacle;
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class RoomObstacle;
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class Building;
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class Loot;
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class Bullet;
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class Android;
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class Player;
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class Car;
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class Hero;
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class EntityFactory : public a8::Singleton<EntityFactory>
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{
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private:
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EntityFactory() {};
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friend class a8::Singleton<EntityFactory>;
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public:
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void Init();
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void UnInit();
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Obstacle* MakeObstacle(int entity_uniid);
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RoomObstacle* MakeRoomObstacle(int entity_uniid);
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Building* MakeBuilding(int entity_uniid);
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Loot* MakeLoot(int entity_uniid);
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Bullet* MakeBullet(int entity_uniid);
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Android* MakeAndroid(int entity_uniid);
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Player* MakePlayer(int entity_uniid);
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Car* MakeCar(int entity_uniid);
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Hero* MakeHero(int entity_uniid);
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private:
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};
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