移除僵尸模式战报
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@ -187,62 +187,7 @@ class RoleController extends BaseAuthedController {
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$helpOtherPlayer = $_REQUEST['rescue_member'];
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$taskObj->updateTaskToDB(HELP_OP70008,$helpOtherPlayer);
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//救起2个队友结束--
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if (!isset($_REQUEST['room_mode']) || $_REQUEST['room_mode'] == 0) {
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$this->oldBattleReport();
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} else {
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$this->bioBattleReport();
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}
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}
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public function bioBattleReport()
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{
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$account_id = $_REQUEST['account_id']; //账号
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$conn = $this->getMysql($account_id);
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$rank = $_REQUEST['rank'];
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$ar = mt\RankReward::getOldRankReward($rank);
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$coin_num = $ar['zbmode_param'];
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$addreward = new classes\AddReward();
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$val = $addreward->getVipVal($account_id, 1);
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$coin_num = floor($coin_num + $coin_num * $val / 100);
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$row = $conn->execQueryOne('SELECT daily_time, coin_num, biogame_times FROM user WHERE accountid=:accountid;',
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array(
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':accountid' => $account_id
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));
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if (!$row) {
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phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家1');
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return;
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}
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/*
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$newhand = $row['newhand'];
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$p1 = mt\Parameter::getOldParam(NEWHAND_NUM1);
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$fight_times = $p1['param_value'];
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$p2 = mt\Parameter::getOldParam(NEWHAND_NUM2);
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$view_times = $p2['param_value'];
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if ($row['game_times'] + 1 == $fight_times && $row['vip_score'] >= $view_times) {
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$newhand = 1;
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}*/
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$nowTime = phpcommon\getdayseconds(phpcommon\getNowTime());
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$daily_time = $row['daily_time'];
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if ($daily_time == 0 || ($nowTime - phpcommon\getdayseconds($daily_time) > 0)) {
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$daily_time = phpcommon\getNowTime();
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}
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$ret = $conn->execScript('UPDATE user SET coin_num=:coin_num, modify_time=:modify_time, daily_time=:daily_time, biogame_times=:biogame_times ' .
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'WHERE accountid=:accountid;',
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array(
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':accountid' => $account_id,
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':coin_num' => $row['coin_num'] + $coin_num,
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':modify_time' => phpcommon\getNowTime(),
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':daily_time' => $daily_time,
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':biogame_times' => $row['biogame_times'] + 1,
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));
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if (!$ret) {
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die();
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return;
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}
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echo json_encode(array(
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'errcode' => 0,
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'errmsg' => '',
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));
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}
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public function oldBattleReport()
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