getMysql($account_id); // $row = $conn->execQueryOne('SELECT guildcoin_num FROM user WHERE accountid=:accountid;', // array( // ':accountid' => $account_id // )); $sqlStr = "SELECT * FROM gun_intensify WHERE accountid=:accountid; "; $row = $conn->execQuery($sqlStr,array(':accountid' => $account_id)); if($row) { // error_log("GunTest3======"); } else{ //error_log("GunTest4======="); } $this->sendDataToClient(0,"test02",$row); } public function skillLvUp() { $code = 100; $skillLv = 1; $skillLvData = 0; $account_id = $_REQUEST['account_id']; //$skil $skill_id = $_REQUEST['skill_id']; $skill_type_id = $_REQUEST['skill_type_id']; $gunSkillCfg = require('../res/guntalentlv@guntalentlv.php'); $skillCfg = null; if($gunSkillCfg[$skill_id]) { $skillCfg = $gunSkillCfg[$skill_id]; $conn = $this->getMysql($account_id); $sqlStr3 = "SELECT skill_lv FROM gun_intensify WHERE accountid=:accountid AND gun_type_id=:gun_type_id AND skill_id=:skill_id"; $row = $conn->execQuery($sqlStr3,array(':accountid' => $account_id,':gun_type_id' => $skill_type_id,':skill_id' => $skill_id)); if($row) { $skillLvData = 1; $skillLv = $row[0]["skill_lv"]; //error_log("查询到gunSkill=====".json_encode($row)); } else { //error_log("未查询到gunSkill====="); } } else { $code = 99;//技能不存在 } $itemArr = array(); $resultData = null; $lvUpNeedItemArr = array(); if($skillCfg) { $needItemStr = $skillCfg["cost"]; $needItemArr = explode("|",$needItemStr); $needItemLen = count($needItemArr); for($i = 0;$i < $needItemLen ;$i++) { $tmpStr = $needItemArr[$i]; $tmpStrArr = explode(":",$tmpStr); $itemData = array("itemID"=>$tmpStrArr[0],"itemNum"=>$tmpStrArr[1]); array_push($lvUpNeedItemArr,$itemData); } //获得Money和钻石 $money = 0; $diamond = 0; $conn = $this->getMysql($account_id); $sqlStr3 = "SELECT coin_num,diamond_num FROM user WHERE accountid=:accountid; "; $row = $conn->execQuery($sqlStr3,array(':accountid' => $account_id)); if($row) { $money = $row[0]["coin_num"]; $diamond = $row[0]["diamond_num"]; $leftMoney = $money; $leftDiamond = $diamond; } else { $code = 90; } //获得背包所有道具 if($code == 100) { $conn = $this->getMysql($account_id); $sqlStr3 = "SELECT * FROM bag WHERE accountid=:accountid; "; $row = $conn->execQuery($sqlStr3,array(':accountid' => $account_id)); if($row) {//判断道具是否足够 $needItemArrLen = count($lvUpNeedItemArr); $enoughN = 0; $allItemLen = count($row); for($i = 0; $i < $needItemArrLen; $i++) { $tempNeedItemID = $lvUpNeedItemArr[$i]["itemID"]; $tempNeedItemNum = $lvUpNeedItemArr[$i]["itemNum"]; error_log("技能升级01======".$tempNeedItemID."==".$tempNeedItemNum); if($tempNeedItemID == "10001") { $code = 97;//金币不足 if($tempNeedItemNum <= $money) { $code = 100; $leftMoney = $money -$tempNeedItemNum; } } else if($tempNeedItemID == "10003") { $code = 96;//钻石不足 if($tempNeedItemNum <= $diamond) { $code = 100; $leftDiamond = $diamond - $tempNeedItemNum; } } else { $code = 95;//道具不足 for($j = 0; $j < $allItemLen; $j++) { $bagItemID = $row[$j]["id"]; $bagItemNum = $row[$j]["num"]; if($tempNeedItemID == $bagItemID) { // error_log("技能升级======".$bagItemID."==".$bagItemNum); if($tempNeedItemNum <= $bagItemNum) { $code = 100; $deleteItem = array("item_id"=>$bagItemID,"item_num"=>$tempNeedItemNum); array_push($itemArr,$deleteItem); break; } } } if (SERVER_ENV != _ONLINE) { $code = 100; } } if($code != 100) { break; } } } else { $code = 90; } } if($code == 100) { if($skillCfg["nextid"] > 0) { $skillLv ++; } else { $code = 98;//已经升到最大级 } } if($code == 100) { $this->decItem($itemArr); $this->updateCurrency($leftMoney,$leftDiamond); $tempItemData = array("skill_type_id"=>$skill_type_id,"skill_id"=>$skill_id,"skill_lv"=>$skillLv); $this->updateGunSkillIntensify($tempItemData); $resultData = array("skill_type_id"=>$skill_type_id,"skill_id"=>$skill_id,"skill_lv"=>$skillLv); } //error_log("GunTest3======".$skill_id."==".$skill_type_id); } $this->sendDataToClient($code,"gunSkillLvUp",$resultData); //$conn = $this->getMysql($account_id); } private function updateCurrency($_money,$_diamond) { $account_id = $_REQUEST['account_id']; $conn = $this->getMysql($account_id); $sqlStr2 = "Update user set coin_num =:coin_num,diamond_num =:diamond_num WHERE accountid=:accountid "; $row = $conn->execQuery($sqlStr2,array(':accountid' => $account_id,':coin_num' => $_money,':diamond_num' => $_diamond)); } private function updateGunSkillIntensify($item) { phpcommon\SqlHelper::insertOrUpdate ($this->getSelfMysql(), 'gun_intensify', array( 'accountid' => $this->getAccountId(), 'gun_type_id' => $item['skill_type_id'], 'skill_id' => $item['skill_id'] ), array( 'accountid' => $this->getAccountId(), 'gun_type_id' => $item['skill_type_id'], 'skill_id' => $item['skill_id'], 'skill_lv' =>$item['skill_lv'], 'createtime' => $this->getNowTime(), 'modifytime' => $this->getNowTime() ), array( 'skill_lv' => $item['skill_lv'], 'modifytime' => $this->getNowTime() ) ); } public function getGunAndSkinInfo() { $account_id = $_REQUEST['account_id']; $conn = $this->getMysql($account_id); $sqlStr2 = "SELECT gun_id,skin_id FROM gun WHERE accountid=:accountid; "; $row = $conn->execQuery($sqlStr2,array(':accountid' => $account_id)); $resultData = array(); array_push($resultData,$row); //获得已经购买的皮肤列表 $sqlStr3 = "SELECT gun_id,skin_id FROM gun_skin WHERE accountid=:accountid; "; $row = $conn->execQuery($sqlStr3,array(':accountid' => $account_id)); array_push($resultData,$row); $this->sendDataToClient(100,"getGunAndSkinInfo",$resultData); } public function equipGunSkin() { $account_id = $_REQUEST['account_id']; $gunID = $_REQUEST['gun_id']; $skinID = $_REQUEST['skin_id']; phpcommon\SqlHelper::insertOrUpdate ($this->getSelfMysql(), 'gun', array( 'accountid' => $this->getAccountId(), 'gun_id' => $gunID ), array( 'accountid' => $this->getAccountId(), 'gun_id' => $gunID, 'skin_id' =>$skinID, 'trytime' =>0, 'createtime' => $this->getNowTime(), 'modifytime' => $this->getNowTime() ), array( 'skin_id' =>$skinID, 'modifytime' => $this->getNowTime() ) ); $resultData = array("gun_id"=>$gunID,"skin_id"=>$skinID); $this->sendDataToClient(100,"changeGunSkin",$resultData); } public function buyGunSkin() { $account_id = $_REQUEST['account_id']; $gunID = $_REQUEST['gun_id']; $skinID = $_REQUEST['skin_id']; $goodsID = $_REQUEST['goodsID']; //error_log("购买皮肤======".$goodsID); $shopMeta = mt\NewShop::getShopItemByID($goodsID); $code = 100; $skinData = null; if($shopMeta) { $priceNum = $shopMeta["priceNum"]; $priceID = $shopMeta["priceID"]; $code = $this->checkPriceEnough($priceNum,$priceID); } else { $code = 99; } if($code == 100) { phpcommon\SqlHelper::insertOrUpdate ($this->getSelfMysql(), 'gun_skin', array( 'accountid' => $this->getAccountId(), 'gun_id' => $gunID, 'skin_id' => $skinID ), array( 'accountid' => $this->getAccountId(), 'gun_id' => $gunID, 'skin_id' =>$skinID, 'trytime' =>0, 'createtime' => $this->getNowTime(), 'modifytime' => $this->getNowTime() ), array( 'trytime' => 0, 'modifytime' => $this->getNowTime() ) ); phpcommon\SqlHelper::insertOrUpdate ($this->getSelfMysql(), 'gun', array( 'accountid' => $this->getAccountId(), 'gun_id' => $gunID ), array( 'accountid' => $this->getAccountId(), 'gun_id' => $gunID, 'skin_id' =>$skinID, 'trytime' =>0, 'createtime' => $this->getNowTime(), 'modifytime' => $this->getNowTime() ), array( 'skin_id' =>$skinID, 'modifytime' => $this->getNowTime() ) ); } $resultData = array("gun_id"=>$gunID,"skin_id"=>$skinID); $this->sendDataToClient($code,"buyGunSkin",$resultData); } }