incValue($battleData, 'total_battle_times', 1); if (getReqVal('team_mode', 0) == 0) { $this->incValue($battleData, 'total_single_battle_times', 1); $this->minValue($battleData, 'single_battle_rank', getReqVal('ranked', 0)); } else { $this->minValue($battleData, 'team_battle_rank', getReqVal('ranked', 0)); $this->incValue($battleData, 'total_team_battle_times', 1); } if (getReqVal('ranked', 0) == 1) { $this->incValue($battleData, 'total_win_times', 1); } $kills = getReqVal('kills', 0); if ($kills > 0) { $this->incValue($battleData, 'total_kills_times', $kills); $this->maxValue($battleData, 'max_kills_times', $kills); } $damageOut = getReqVal('damage_out', 0); if ($damageOut > 0) { $this->incValue($battleData, 'total_damage_out', $damageOut); $this->maxValue($battleData, 'max_damage_out', $damageOut); } $damageIn = getReqVal('damage_in', 0); if ($damageIn > 0) { $this->incValue($battleData, 'total_damage_in', $damageIn); $this->maxValue($battleData, 'max_damage_in', $damageIn); } $recoverHp = getReqVal('recover_hp', 0); if ($recoverHp > 0) { $this->incValue($battleData, 'total_recover_hp', $recoverHp); $this->maxValue($battleData, 'max_recover_hp', $recoverHp); } $aliveTime = getReqVal('alive_time', 0); if ($aliveTime > 0) { $this->incValue($battleData, 'total_alive_time', $aliveTime); $this->maxValue($battleData, 'max_alive_time', $aliveTime); } $this->incValue($battleData, 'rescue_teammate_times', getReqVal('rescue_teammate_times', 0)); $this->incValue($battleData, 'diving_times', getReqVal('diving_times', 0)); $this->incValue($battleData, 'open_airdrop_times', getReqVal('open_airdrop_times', 0)); $this->incValue($battleData, 'use_medicine_times', getReqVal('use_medicine_times', 0)); $this->incValue($battleData, 'destory_car_times', getReqVal('destory_car_times', 0)); $this->incValue($battleData, 'use_camouflage_times', getReqVal('use_camouflage_times', 0)); $this->incValue($battleData, 'use_skill_times', getReqVal('use_skill_times', 0)); $this->incValue($battleData, 'ride_car_move_distance', getReqVal('ride_car_move_distance', 0)); $this->incValue($battleData, 'ride_car_kills', getReqVal('ride_car_kills', 0)); $this->maxValue($battleData, 'max_single_battle_hero_lv', getReqVal('max_single_battle_hero_lv', 0)); if (!isset($battleData['createtime'])) { $battleData['createtime'] = myself()->_getNowTime(); } $battleData['modifytime'] = myself()->_getNowTime(); } private function incValue(&$battleData, $key, $val) { if ($val > 0) { $battleData[$key] = getXVal($battleData, $key, 0) + $val; } } private function minValue(&$battleData, $key, $val) { $battleData[$key] = min(getXVal($battleData, $key, 0), $val); } private function maxValue(&$battleData, $key, $val) { $battleData[$key] = max(getXVal($battleData, $key, 0), $val); } }