game2005api/webapp/services/BattleDataService.php
aozhiwei 286dbb6cd0 1
2021-12-17 19:30:55 +08:00

287 lines
12 KiB
PHP

<?php
namespace services;
require_once('mt/Item.php');
require_once('mt/Equip.php');
require_once('mt/Season.php');
require_once('mt/Rank.php');
require_once('models/Season.php');
require_once('models/Battle.php');
use mt;
use phpcommon\SqlHelper;
use models\Season;
use models\Battle;
class BattleDataService extends BaseService {
private $seasonDb = array();
public function updateBattleData()
{
$this->currSeasonMeta = mt\Season::getCurrentSeason();
if (!$this->currSeasonMeta) {
return;
}
$this->seasonDb = Season::find($this->currSeasonMeta['id']);
if (!$this->seasonDb) {
Season::add($this->currSeasonMeta['id']);
$this->seasonDb = Season::find($this->currSeasonMeta['id']);
}
if (!$this->seasonDb) {
return;
}
$this->updateScore();
$hisBattleData = Battle::getMyBattleData();
if (!isset($hisBattleData)) {
$hisBattleData = array(
'createtime' => myself()->_getNowTime(),
'modifytime' => myself()->_getNowTime()
);
}
$this->apply($hisBattleData);
Battle::add(json_encode($hisBattleData));
$seasonBattleData = json_decode($this->seasonDb['battle_data'], true);
if (!isset($seasonBattleData['today_data'])) {
$seasonBattleData['today_data'] = array(
'createtime' => myself()->_getNowTime(),
'modifytime' => myself()->_getNowTime()
);
}
if (!isset($seasonBattleData['season_data'])) {
$seasonBattleData['season_data'] = array(
'createtime' => myself()->_getNowTime(),
'modifytime' => myself()->_getNowTime()
);
}
if (!isset($seasonBattleData['his_week_data'])) {
$seasonBattleData['his_week_data'] = array(
);
}
if (!isset($seasonBattleData['this_week_data'])) {
$seasonBattleData['this_week_data'] = array(
'createtime' => myself()->_getNowTime(),
'modifytime' => myself()->_getNowTime()
);
}
if (myself()->_getDaySeconds($seasonBattleData['today_data']['modifytime']) <
myself()->_getNowDaySeconds()) {
$seasonBattleData['today_data'] = array(
'createtime' => $seasonBattleData['today_data']['createtime'],
'modifytime' => myself()->_getNowTime()
);
}
if (myself()->_getDaySeconds($seasonBattleData['this_week_data']['modifytime']) <
myself()->_getMondaySeconds()) {
$seasonBattleData['this_week_data'] = array(
'createtime' => $seasonBattleData['this_week_data']['createtime'],
'modifytime' => myself()->_getNowTime()
);
}
$oldSeasonDataKills = getXVal($seasonBattleData['season_data'], 'total_kills_times', 0);
$this->apply($seasonBattleData['season_data']);
$newSeasonDataKills = getXVal($seasonBattleData['season_data'], 'total_kills_times', 0);
if ($newSeasonDataKills > $oldSeasonDataKills) {
Season::update($this->currSeasonMeta['id'], array(
'kills_modifytime' => myself()->_getNowTime(),
));
Battle::update(array(
'kills_modifytime' => myself()->_getNowTime(),
));
}
$this->apply($seasonBattleData['today_data']);
$this->apply($seasonBattleData['this_week_data']);
Season::update(
$this->currSeasonMeta['id'],
array(
'battle_data' => json_encode($seasonBattleData),
)
);
}
private function apply(&$battleData)
{
$this->incValue($battleData, 'total_battle_times', 1);
if (getReqVal('team_mode', 0) == 0) {
$this->incValue($battleData, 'total_single_battle_times', 1);
$this->minValue($battleData, 'single_battle_rank', getReqVal('ranked', 0));
} else {
$this->minValue($battleData, 'team_battle_rank', getReqVal('ranked', 0));
$this->incValue($battleData, 'total_team_battle_times', 1);
}
if (getReqVal('ranked', 0) == 1) {
$this->incValue($battleData, 'total_win_times', 1);
}
$kills = getReqVal('kills', 0);
if ($kills > 0) {
$this->incValue($battleData, 'total_kills_times', $kills);
$this->maxValue($battleData, 'max_kills_times', $kills);
}
$damageOut = getReqVal('damage_out', 0);
if ($damageOut > 0) {
$this->incValue($battleData, 'total_damage_out', $damageOut);
$this->maxValue($battleData, 'max_damage_out', $damageOut);
}
$damageIn = getReqVal('damage_in', 0);
if ($damageIn > 0) {
$this->incValue($battleData, 'total_damage_in', $damageIn);
$this->maxValue($battleData, 'max_damage_in', $damageIn);
}
$recoverHp = getReqVal('recover_hp', 0);
if ($recoverHp > 0) {
$this->incValue($battleData, 'total_recover_hp', $recoverHp);
$this->maxValue($battleData, 'max_recover_hp', $recoverHp);
}
$aliveTime = getReqVal('alive_time', 0);
if ($aliveTime > 0) {
$this->incValue($battleData, 'total_alive_time', $aliveTime);
$this->maxValue($battleData, 'max_alive_time', $aliveTime);
}
$this->incValue($battleData, 'rescue_teammate_times', getReqVal('rescue_teammate_times', 0));
$this->incValue($battleData, 'diving_times', getReqVal('diving_times', 0));
$this->incValue($battleData, 'open_airdrop_times', getReqVal('open_airdrop_times', 0));
$this->incValue($battleData, 'use_medicine_times', getReqVal('use_medicine_times', 0));
$this->incValue($battleData, 'destory_car_times', getReqVal('destory_car_times', 0));
$this->incValue($battleData, 'use_camouflage_times', getReqVal('use_camouflage_times', 0));
$this->incValue($battleData, 'use_skill_times', getReqVal('use_skill_times', 0));
$this->incValue($battleData, 'ride_car_move_distance', getReqVal('ride_car_move_distance', 0));
$this->incValue($battleData, 'ride_car_kills', getReqVal('ride_car_kills', 0));
$this->maxValue($battleData, 'max_single_battle_hero_lv', getReqVal('max_single_battle_hero_lv', 0));
$this->procWeaponsEquip($battleData);
$this->procWeaponsSlot($battleData);
$this->procHeros($battleData);
if (!isset($battleData['createtime'])) {
$battleData['createtime'] = myself()->_getNowTime();
}
$battleData['modifytime'] = myself()->_getNowTime();
}
private function procWeaponsEquip(&$battleData)
{
if (!isset($battleData['weapons_type_data'])) {
$battleData['weapons_type_data'] = array();
}
$weaponsTypeDb = &$battleData['weapons_type_data'];
{
$tmpStrs1 = explode('|', getReqVal('weapons_type', ''));
foreach ($tmpStrs1 as $str) {
$tmpStrs2 = explode(':', $str);
if (count($tmpStrs2) >= 4) {
list($weaponId, $kills, $damageOut, $obtainCount) = $tmpStrs2;
$weaponMeta = mt\Equip::get($weaponId);
if ($weaponMeta) {
$key = $weaponMeta['equip_type'] . '_' . $weaponMeta['equip_subtype'];
if (!isset($weaponsTypeDb[$key])) {
$weaponsTypeDb[$key] = array();
}
$this->incValue($weaponsTypeDb, 'kills', $kills);
$this->incValue($weaponsTypeDb, 'damage_out', $damage_out);
$this->incValue($weaponsTypeDb, 'obtain_count', $obtainCount);
}
}
}
}
}
private function procWeaponsSlot(&$battleData)
{
if (!isset($battleData['weapons_slot_data'])) {
$battleData['weapons_slot_data'] = array();
}
$weaponsSlotDb = &$battleData['weapons_slot_data'];
{
$tmpStrs1 = explode('|', getReqVal('weapons_slot', ''));
foreach ($tmpStrs1 as $str) {
$tmpStrs2 = explode(':', $str);
if (count($tmpStrs2) >= 4) {
list($weaponId, $use_times) = $tmpStrs2;
$weaponMeta = mt\Equip::get($weaponId);
if ($weaponMeta && $weaponMeta['inventory_slot'] > 0) {
$key = $weaponMeta['inventory_slot'];
if (!isset($weaponsSlotDb[$key])) {
$weaponsSlotDb[$key] = array();
}
$this->incValue($weaponsSlotDb, 'use_times', $kills);
}
}
}
}
}
private function procHeros(&$battleData)
{
if (!isset($battleData['hero_data'])) {
$battleData['hero_data'] = array();
}
$heroDb = &$battleData['hero_data'];
{
$tmpStrs1 = explode('|', getReqVal('heros', ''));
foreach ($tmpStrs1 as $str) {
$tmpStrs2 = explode(':', $str);
if (count($tmpStrs2) >= 4) {
list($heroId, $skillLv, $weaponLv) = $tmpStrs2;
$heroMeta = mt\Item::get($heroId);
if ($heroMeta && $heroMeta['type'] == mt\Item::HERO_TYPE) {
$key = $heroMeta['id'];
if (!isset($heroDb[$key])) {
$heroDb[$key] = array();
}
$this->maxValue($heroDb, 'skill_lv', $skillLv);
$this->maxValue($heroDb, 'weapon_lv', $weaponLv);
}
}
}
}
}
private function incValue(&$battleData, $key, $val)
{
if ($val > 0) {
$battleData[$key] = getXVal($battleData, $key, 0) + $val;
}
}
private function minValue(&$battleData, $key, $val)
{
$battleData[$key] = min(getXVal($battleData, $key, 0), $val);
}
private function maxValue(&$battleData, $key, $val)
{
$battleData[$key] = max(getXVal($battleData, $key, 0), $val);
}
private function updateScore()
{
$userInfo = myself()->_getOrmUserInfo();
$rankScore = getReqVal('rank_score', 0);
if ($rankScore > 0) {
$newRank = $userInfo['rank'];
$newScore = $userInfo['score'];
mt\Rank::calcNewRankAndScore($userInfo['rank'], $userInfo['score'], $newRank, $newScore, $rankScore);
if ($newRank >= $userInfo['rank'] && $newScore != $userInfo['score']) {
myself()->_updateUserInfo(array(
'rank' => $newRank,
'score' => $newScore,
'history_best_rank' => max($userInfo['rank'], $newRank),
'score_modifytime' => myself()->_getNowTime(),
'best_rank_modifytime' => $newRank > $userInfo['rank'] ?
myself()->_getNowTime() : $userInfo['best_rank_modifytime'],
));
Season::update($this->currSeasonMeta['id'], array(
'rank' => $newRank,
'score' => $newScore,
'history_best_rank' => max($userInfo['rank'], $newRank),
'score_modifytime' => myself()->_getNowTime(),
'score_modifytime' => myself()->_getNowTime(),
'best_rank_modifytime' => $newRank > $userInfo['rank'] ?
myself()->_getNowTime() : $userInfo['best_rank_modifytime'],
));
}
}
}
}