game2005api/doc/Battle.py
aozhiwei 449531bdaa 1
2021-12-02 14:41:05 +08:00

48 lines
1.9 KiB
Python

# -*- coding: utf-8 -*-
import _common
class Battle(object):
def __init__(self):
self.apis = [
]
self.internalApis = [
{
'desc': '服务器战报(客户端不用处理)battleReport',
'group': 'User',
'url': 'webapp/index.php?c=User&a=battleReport',
'params': [
_common.ReqHead(),
['map_id', 0, '地图id'],
['map_tpl_name', '', '地图模板名'],
['room_uuid', 0, '房间唯一id'],
['map_name', '', '地图名'],
['game_time', 0, '游戏时间'],
['hurt', 0, '收到伤害'],
['rank', 0, '排名'],
['kills', 0, '击杀数'],
['harm', 0, '伤害输出'],
['add_HP', 0, '治疗'],
['alive_time', 0, '存活时间'],
['team_status', 0, '是否是组队状态'],
['snipe_kill', 0, '狙击枪击杀数'],
['rifle_kill', 0, '步枪击杀数'],
['pistol_kill', 0, '手枪击杀数'],
['submachine_kill', 0, '冲锋枪击杀数'],
['rescue_member', 0, '救起队友次数'],
['coin_num', 0, '金币'],
['rank_score', 0, '排位积分'],
['pass_score', 0, '通行证积分'],
['items', 0, '道具|分割'],
],
'response': [
_common.RspHead(),
['kill_his', 0, '历史最高击杀数'],
['alive_time_his', 0, '历史最高存活时间'],
['harm_his', 0, '历史最高伤害'],
['add_HP_his', 0, '历史最高治疗'],
]
},
]