232 lines
9.3 KiB
PHP
232 lines
9.3 KiB
PHP
<?php
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namespace services;
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require_once('mt/Item.php');
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require_once('mt/Equip.php');
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require_once('mt/Season.php');
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require_once('models/Season.php');
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require_once('models/Battle.php');
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use phpcommon\SqlHelper;
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use models\Season;
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use models\Battle;
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class BattleDataService extends BaseService {
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private $seasonDb = array();
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public function updateBattleData()
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{
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$this->currSeasonMeta = mt\Season::getCurrentSeason();
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if (!$this->currSeasonMeta) {
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return;
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}
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$this->seasonDb = Season::find($this->currSeasonMeta['id']);
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if (!$this->seasonDb) {
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Season::add($this->currSeasonMeta['id']);
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$this->seasonDb = Season::find($this->currSeasonMeta['id']);
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}
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if (!$this->seasonDb) {
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return;
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}
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$hisBattleData = Battle::getMyBattleData();
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$this->apply($hisBattleData);
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Battle::add($hisBattleData);
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$seasonBattleData = json_decode($this->seasonDb['battle_data'], true);
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if (!isset($seasonBattleData['today_data'])) {
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$seasonBattleData['today_data'] = array(
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'createtime' => myself()->_getNowTime(),
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'modifytime' => myself()->_getNowTime()
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);
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}
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if (!isset($seasonBattleData['season_data'])) {
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$seasonBattleData['season_data'] = array(
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'createtime' => myself()->_getNowTime(),
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'modifytime' => myself()->_getNowTime()
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);
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}
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if (!isset($seasonBattleData['his_week_data'])) {
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$seasonBattleData['his_week_data'] = array(
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);
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}
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if (!isset($seasonBattleData['this_week_data'])) {
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$seasonBattleData['this_week_data'] = array(
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'createtime' => myself()->_getNowTime(),
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'modifytime' => myself()->_getNowTime()
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);
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}
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if (myself()->_getDaySeconds($seasonBattleData['today_data']['modifytime']) <
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myself()->_getNowDaySeconds()) {
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$seasonBattleData['today_data'] = array(
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'createtime' => $seasonBattleData['today_data']['createtime'],
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'modifytime' => myself()->_getNowTime()
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);
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}
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if (myself()->_getDaySeconds($seasonBattleData['this_week_data']['modifytime']) <
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myself()->_getMondaySeconds()) {
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$seasonBattleData['this_week_data'] = array(
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'createtime' => $seasonBattleData['this_week_data']['createtime'],
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'modifytime' => myself()->_getNowTime()
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);
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}
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$this->apply($seasonBattleData['season_data']);
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$this->apply($seasonBattleData['today_data']);
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$this->apply($seasonBattleData['this_week_data']);
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}
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private function apply(&$battleData)
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{
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$this->incValue($battleData, 'total_battle_times', 1);
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if (getReqVal('team_mode', 0) == 0) {
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$this->incValue($battleData, 'total_single_battle_times', 1);
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$this->minValue($battleData, 'single_battle_rank', getReqVal('ranked', 0));
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} else {
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$this->minValue($battleData, 'team_battle_rank', getReqVal('ranked', 0));
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$this->incValue($battleData, 'total_team_battle_times', 1);
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}
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if (getReqVal('ranked', 0) == 1) {
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$this->incValue($battleData, 'total_win_times', 1);
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}
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$kills = getReqVal('kills', 0);
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if ($kills > 0) {
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$this->incValue($battleData, 'total_kills_times', $kills);
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$this->maxValue($battleData, 'max_kills_times', $kills);
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}
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$damageOut = getReqVal('damage_out', 0);
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if ($damageOut > 0) {
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$this->incValue($battleData, 'total_damage_out', $damageOut);
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$this->maxValue($battleData, 'max_damage_out', $damageOut);
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}
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$damageIn = getReqVal('damage_in', 0);
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if ($damageIn > 0) {
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$this->incValue($battleData, 'total_damage_in', $damageIn);
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$this->maxValue($battleData, 'max_damage_in', $damageIn);
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}
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$recoverHp = getReqVal('recover_hp', 0);
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if ($recoverHp > 0) {
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$this->incValue($battleData, 'total_recover_hp', $recoverHp);
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$this->maxValue($battleData, 'max_recover_hp', $recoverHp);
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}
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$aliveTime = getReqVal('alive_time', 0);
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if ($aliveTime > 0) {
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$this->incValue($battleData, 'total_alive_time', $aliveTime);
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$this->maxValue($battleData, 'max_alive_time', $aliveTime);
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}
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$this->incValue($battleData, 'rescue_teammate_times', getReqVal('rescue_teammate_times', 0));
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$this->incValue($battleData, 'diving_times', getReqVal('diving_times', 0));
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$this->incValue($battleData, 'open_airdrop_times', getReqVal('open_airdrop_times', 0));
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$this->incValue($battleData, 'use_medicine_times', getReqVal('use_medicine_times', 0));
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$this->incValue($battleData, 'destory_car_times', getReqVal('destory_car_times', 0));
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$this->incValue($battleData, 'use_camouflage_times', getReqVal('use_camouflage_times', 0));
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$this->incValue($battleData, 'use_skill_times', getReqVal('use_skill_times', 0));
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$this->incValue($battleData, 'ride_car_move_distance', getReqVal('ride_car_move_distance', 0));
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$this->incValue($battleData, 'ride_car_kills', getReqVal('ride_car_kills', 0));
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$this->maxValue($battleData, 'max_single_battle_hero_lv', getReqVal('max_single_battle_hero_lv', 0));
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$this->procWeaponEquip($battleData);
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$this->procWeaponSlot($battleData);
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$this->procHeros($battleData);
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if (!isset($battleData['createtime'])) {
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$battleData['createtime'] = myself()->_getNowTime();
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}
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$battleData['modifytime'] = myself()->_getNowTime();
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}
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private function procWeaponsEquip(&$battleData)
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{
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if (!isset($battleData['weapons_type_data'])) {
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$battleData['weapons_type_data'] = array();
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}
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$weaponsTypeDb = &$battleData['weapons_type_data'];
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{
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$tmpStrs1 = explode('|', getReqVal('weapons_type', ''));
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foreach ($tmpStrs1 as $str) {
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$tmpStrs2 = explode(':', $str);
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if (count($tmpStrs2) >= 4) {
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list($weaponId, $kills, $damageOut, $obtainCount) = $tmpStrs2;
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$weaponMeta = mt\Equip::get($weaponId);
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if ($weaponMeta) {
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$key = $weaponMeta['equip_type'] . '_' . $weaponMeta['equip_subtype'];
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if (!isset($weaponsTypeDb[$key])) {
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$weaponsTypeDb[$key] = array();
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}
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$this->incValue($weaponsTypeDb, 'kills', $kills);
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$this->incValue($weaponsTypeDb, 'damage_out', $damage_out);
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$this->incValue($weaponsTypeDb, 'obtain_count', $obtainCount);
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}
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}
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}
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}
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}
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private function procWeaponsSlot(&$battleData)
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{
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if (!isset($battleData['weapons_slot_data'])) {
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$battleData['weapons_slot_data'] = array();
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}
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$weaponsSlotDb = &$battleData['weapons_slot_data'];
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{
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$tmpStrs1 = explode('|', getReqVal('weapons_slot', ''));
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foreach ($tmpStrs1 as $str) {
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$tmpStrs2 = explode(':', $str);
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if (count($tmpStrs2) >= 4) {
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list($weaponId, $use_times) = $tmpStrs2;
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$weaponMeta = mt\Equip::get($weaponId);
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if ($weaponMeta && $weaponMeta['inventory_slot'] > 0) {
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$key = $weaponMeta['inventory_slot'];
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if (!isset($weaponsSlotDb[$key])) {
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$weaponsSlotDb[$key] = array();
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}
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$this->incValue($weaponsSlotDb, 'use_times', $kills);
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}
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}
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}
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}
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}
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private function procHeros(&$battleData)
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{
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if (!isset($battleData['hero_data'])) {
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$battleData['hero_data'] = array();
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}
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$heroDb = &$battleData['hero_data'];
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{
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$tmpStrs1 = explode('|', getReqVal('heros', ''));
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foreach ($tmpStrs1 as $str) {
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$tmpStrs2 = explode(':', $str);
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if (count($tmpStrs2) >= 4) {
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list($heroId, $skillLv, $weaponLv) = $tmpStrs2;
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$heroMeta = mt\Item::get($heroId);
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if ($heroMeta && $heroMeta['type'] == mt\Item::HERO_TYPE) {
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$key = $heroMeta['id'];
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if (!isset($heroDb[$key])) {
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$heroDb[$key] = array();
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}
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$this->maxValue($heroDb, 'skill_lv', $skillLv);
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$this->maxValue($heroDb, 'weapon_lv', $weaponLv);
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}
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}
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}
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}
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}
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private function incValue(&$battleData, $key, $val)
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{
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if ($val > 0) {
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$battleData[$key] = getXVal($battleData, $key, 0) + $val;
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}
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}
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private function minValue(&$battleData, $key, $val)
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{
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$battleData[$key] = min(getXVal($battleData, $key, 0), $val);
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}
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private function maxValue(&$battleData, $key, $val)
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{
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$battleData[$key] = max(getXVal($battleData, $key, 0), $val);
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}
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}
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