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@ -122,6 +122,7 @@ void MatchTeam::_CMMatchChoose(f8::MsgHdr& hdr, const cs::CMMatchChoose& msg)
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auto member = GetMemberBySocket(hdr.socket_handle);
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if (member && master_team_->phase_ == kMatchChoose) {
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member->msg->set_hero_id(msg.hero_id());
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member->msg->set_hero_uniid(msg.hero_uniid());
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*member->msg->mutable_weapons() = msg.weapons();
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*member->msg->mutable_skins() = msg.skins();
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*member->msg->mutable_skill_list() = msg.skill_list();
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@ -1151,6 +1151,7 @@ message CMMatchChoose
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repeated MFPair skill_list = 4; //技能列表 key:技能id value:预留给之后扩展,目前传0就行
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repeated int32 baseskin = 5; //皮肤id
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optional int32 hero_skin = 6; //头像框
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optional string hero_uniid = 7; //英雄唯一id
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}
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//组队匹配-出击
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