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@ -12,6 +12,7 @@
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#include "incubator.h"
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#include "frameeventdata.h"
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#include "effect.h"
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#include "sandtable.h"
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#include "mt/AirLine.h"
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@ -173,6 +174,7 @@ void FrameMaker::PostProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameDat
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int left_time = room->GetIncubator()->GetPveLeftTime();
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msg->set_game_left_time(left_time);
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}
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room->GetSandTable()->FillMFSandTable(msg, hum, framedata);
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}
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void FrameMaker::SerializeLootObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
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@ -41,6 +41,7 @@
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#include "frag_mitask.h"
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#include "smoke_mitask.h"
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#include "stats.h"
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#include "sandtable.h"
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#include "mt/Param.h"
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#include "mt/Buff.h"
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@ -2041,3 +2042,8 @@ bool PBUtils::SupportSandTable(int proto_version)
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{
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return proto_version >= 2023051601;
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}
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void SandTable::FillMFSandTable(cs::SMUpdate* msg, Human* hum, FrameData* framedata)
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{
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}
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@ -1,11 +1,20 @@
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#pragma once
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namespace cs
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{
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class SMUpdate;
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}
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class Human;
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class FrameData;
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class Room;
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class SandTable
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{
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public:
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SandTable(Room* room);
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void FillMFSandTable(cs::SMUpdate* msg, Human* hum, FrameData* framedata);
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private:
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Room* room_ = nullptr;
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};
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