diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 6fe627ca..34a112c1 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -1354,11 +1354,6 @@ void Human::DoJump() } } -Skill* Human::SelectSkill() -{ - return nullptr; -} - void Human::DoGetOn(int obj_uniid) { if (room->GetGasData().gas_mode == GasInactive) { diff --git a/server/gameserver/human.h b/server/gameserver/human.h index aab715ed..04b66924 100644 --- a/server/gameserver/human.h +++ b/server/gameserver/human.h @@ -268,7 +268,6 @@ class Human : public Creature bool HasNoDownedTeammate(); int GetNearbyTeammateNum(float range); void DoJump(); - virtual Skill* SelectSkill(); void DoGetOn(int obj_uniid); void DoGetDown(); virtual void RefreshView() override;