This commit is contained in:
aozhiwei 2024-01-18 15:33:45 +08:00
parent 9edcf5fffb
commit 050ec7acc9

View File

@ -1397,25 +1397,28 @@ void Player::_CMCancelRevive(f8::MsgHdr* hdr, const cs::CMCancelRevive& msg)
void Player::_CMRequestBulletDmg(f8::MsgHdr* hdr, const cs::CMRequestBulletDmg& msg) void Player::_CMRequestBulletDmg(f8::MsgHdr* hdr, const cs::CMRequestBulletDmg& msg)
{ {
auto itr = room->report_bullet_hash.find(msg.bullet_uniid()); auto itr = room->report_bullet_hash.find(msg.bullet_uniid());
if (itr == room->report_bullet_hash.end()) {
#ifdef MYDEBUG #ifdef MYDEBUG
a8::XPrintf("CMRequestBulletDmg bullet_uniid:%d shield_hit:%d strengthen_wall_uniid:%d target_uniid:%d found:%d pos:%f,%f,%f\n", a8::XPrintf("CMRequestBulletDmg bullet_uniid:%d shield_hit:%d strengthen_wall_uniid:%d target_uniid:%d found:%d pos:%f,%f,%f equip_id:%d\n",
{ {
msg.bullet_uniid(), msg.bullet_uniid(),
msg.shield_hit(), msg.shield_hit(),
msg.strengthen_wall_uniid(), msg.strengthen_wall_uniid(),
msg.target_uniid(), msg.target_uniid(),
itr == room->report_bullet_hash.end() ? 0 :1, itr == room->report_bullet_hash.end() ? 0 :1,
msg.pos().x(), msg.pos().x(),
msg.pos().y(), msg.pos().y(),
msg.pos().z() msg.pos().z(),
0
}); });
#endif #endif
if (itr == room->report_bullet_hash.end()) {
return; return;
} }
int equip_id = 0;
Entity* bullet_entity = room->GetEntityByUniId(msg.bullet_uniid()); Entity* bullet_entity = room->GetEntityByUniId(msg.bullet_uniid());
if (bullet_entity && bullet_entity->GetEntityType() == ET_Bullet) { if (bullet_entity && bullet_entity->GetEntityType() == ET_Bullet) {
equip_id = ((Bullet*)bullet_entity)->gun_meta->id();
((Bullet*)bullet_entity)->ProcRequestBulletDmg ((Bullet*)bullet_entity)->ProcRequestBulletDmg
( (
msg.shield_hit(), msg.shield_hit(),
@ -1424,6 +1427,20 @@ void Player::_CMRequestBulletDmg(f8::MsgHdr* hdr, const cs::CMRequestBulletDmg&
glm::vec3(msg.pos().x(), msg.pos().y(), msg.pos().z()) glm::vec3(msg.pos().x(), msg.pos().y(), msg.pos().z())
); );
} }
#ifdef MYDEBUG
a8::XPrintf("CMRequestBulletDmg bullet_uniid:%d shield_hit:%d strengthen_wall_uniid:%d target_uniid:%d found:%d pos:%f,%f,%f equip_id:%d\n",
{
msg.bullet_uniid(),
msg.shield_hit(),
msg.strengthen_wall_uniid(),
msg.target_uniid(),
itr == room->report_bullet_hash.end() ? 0 :1,
msg.pos().x(),
msg.pos().y(),
msg.pos().z(),
equip_id
});
#endif
room->report_bullet_hash.erase(msg.bullet_uniid()); room->report_bullet_hash.erase(msg.bullet_uniid());
} }