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@ -333,7 +333,9 @@ void Room::AddPlayer(Player* hum, std::shared_ptr<BornPoint> init_born_point, bo
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frame_event.AddEnterGame(hum->GetWeakPtrRef());
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GameLog::Instance()->GameStart(hum);
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if (custom_battle_ && custom_battle_->AllIsJoined()) {
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if (GetGasInactiveReaminTime() > 3) {
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acc_inactive_time_ += GetGasInactiveReaminTime() - 2;
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}
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}
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}
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