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@ -331,7 +331,7 @@ int BaseAgent::GetUseableSkill(Creature* target)
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Skill* skill = GetOwner()->GetSkill(skill_id);
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if (skill && GetOwner()->CanUseSkill(skill->GetSkillId())) {
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if (skill_id == 60121) {
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if (target->GetPos().Distance2D2(GetOwner()->GetPos()) < 200) {
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if (target->GetPos().Distance2D2(GetOwner()->GetPos()) > 200) {
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continue;
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}
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}
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