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@ -1,3 +1,20 @@
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#include "precompile.h"
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#include "guide.h"
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#include "human.h"
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#include "room.h"
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#include "mt/GuideStep.h"
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void Guide::Init(Human* owner)
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{
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owner_ = owner;
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if (!owner_->room->IsNewBieRoom()) {
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return;
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}
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if (mt::GuideStep::_steps.empty()) {
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return;
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}
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curr_step_ = mt::GuideStep::_steps.at(0);
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curr_step_idx_ = 0;
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}
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#pragma once
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namespace mt
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{
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class GuideStep;
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}
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class Human;
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class Guide
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{
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public:
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void Init(Human* owner) { owner_ = owner; };
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void Init(Human* owner);
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private:
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Human* owner_ = nullptr;
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int curr_step_idx_ = 0;
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const mt::GuideStep* curr_step_ = nullptr;
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};
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