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@ -654,6 +654,16 @@ message MFShot
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optional int32 aiming = 6 [default = 0]; //是否瞄准中
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}
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//投掷
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message MFThrow
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{
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optional int32 weapon_id = 1; //枪id
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optional int32 throw_uniid = 2; //唯一id > 0 (客户端维持唯一)
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optional MFVec3 pos = 3; //位置
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optional MFVec3 dir = 4; //方向
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optional float fly_distance = 5; //飞行距离
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}
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//爆炸
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message MFExplosion
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{
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@ -1133,8 +1143,9 @@ message CMMove
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optional int32 trace_target_uniid = 41; //自动追踪目标uniid
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repeated int32 hit_fly_effects = 42; //飞行特效命中(飞到目的地)时回传value3
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}
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optional MFThrow throw_bomb = 44; //投掷
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}
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//立刻消息
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message CMImmediateMsg
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@ -1253,6 +1264,12 @@ message CMRequestBulletDmg
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optional int32 target_uniid = 4; //命中目标id
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}
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//请求投掷物伤害
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message CMRequestThrowDmg
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{
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optional int32 throw_uniid = 1; //投掷唯一id
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}
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//收起盾牌
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message CMStowShield
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{
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