remove human netdata battle_uniid
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ef1aa7343c
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09f3687e24
@ -991,7 +991,7 @@ void Human::GenBattleReportData(a8::MutableXObject* params)
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params->SetVal("team_id", team_id);
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params->SetVal("pve_instance_id", room->IsPveRoom() ? room->pve_instance->gemini_id() : 0);
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params->SetVal("pve_instance_mode", room->IsPveRoom() ? room->pve_mode_meta->id() : 0);
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params->SetVal("battle_uuid", battle_uuid);
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params->SetVal("battle_uuid", GetTeam()->GetBattleUuid());
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params->SetVal("match_mode", room->IsPveRoom() ? 2 : 0);
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params->SetVal("is_valid_battle", is_valid_battle);
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params->SetVal("payload", payload);
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@ -3950,7 +3950,7 @@ void Human::SendPersonalBattleReport()
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params->SetVal("session_id", session_id);
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params->SetVal("version", 2023030201);
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params->SetVal("battle_uuid", a8::XValue(battle_uuid));
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params->SetVal("battle_uuid", a8::XValue(GetTeam()->GetBattleUuid()));
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params->SetVal("room_uuid", a8::XValue(room->GetRoomUuid()));
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params->SetVal("room_mode", room->GetReportRoomMode());
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params->SetVal("team_id", GetTeam()->GetTeamId());
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@ -62,7 +62,6 @@ class Human : public Creature
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int today_enter_times = 0;
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int account_registertime = 0;
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int channel = 0;
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std::string battle_uuid;
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int is_valid_battle = 0;
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std::string payload;
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HumanBehavior behavior;
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@ -18,7 +18,6 @@ class Skill;
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struct BattleDataContext
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{
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std::shared_ptr<cs::CMJoin> join_msg;
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std::string battle_uuid;
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int is_valid_battle = 0;
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std::string payload;
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int errcode = 0;
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@ -143,7 +143,6 @@ static Player* InternalCreatePlayer(std::shared_ptr<CustomBattle> p,
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#if 0
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hum->hero_uniid = a8::XValue(join_msg->hero_uniid());
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#endif
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hum->battle_uuid = m->GetNetData()->battle_uuid;
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hum->is_valid_battle = m->GetNetData()->is_valid_battle;
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hum->payload = m->GetNetData()->payload;
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PlayerMgr::Instance()->
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@ -1095,7 +1094,7 @@ void Human::FillSMGameOver(cs::SMGameOver& msg)
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data->SetVal("room_mode", room->GetReportRoomMode());
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data->SetVal("team_id", GetTeam()->GetTeamId());
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data->SetVal("map_id", room->GetMapMeta()->map_id());
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data->SetVal("battle_uuid", a8::XValue(battle_uuid).GetString());
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data->SetVal("battle_uuid", GetTeam()->GetBattleUuid());
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std::string custom_data = a8::openssl::md5
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(data->ToJsonStr() + "520d8eAbB(8cf1^#$^&!@d833a42c820432PDAFE^^)") + "|" +
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data->ToJsonStr();
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@ -1113,7 +1112,7 @@ void Human::FillSMGameOver(cs::SMGameOver& msg)
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p->set_victory(stats->victory ? 1 : 0);
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p->set_watchable(false);
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p->set_map_id(room->GetMapMeta()->map_id());
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p->set_battle_uuid(a8::XValue(battle_uuid).GetString());
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p->set_battle_uuid(GetTeam()->GetBattleUuid());
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if (room->IsPveRoom()) {
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p->set_pve_settlement_color(stats->settlement_color);
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@ -1167,7 +1166,7 @@ void Human::FillSMGameOver(cs::SMGameOver& msg)
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}
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p->set_map_id(room->GetMapMeta()->map_id());
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p->set_battle_uuid(a8::XValue(battle_uuid).GetString());
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p->set_battle_uuid(GetTeam()->GetBattleUuid());
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if (room->IsPveRoom()) {
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p->set_pve_settlement_color(stats->settlement_color);
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@ -1840,7 +1839,7 @@ void Human::SendBattleSettlement()
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{
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params->SetVal("account_id", account_id);
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params->SetVal("session_id", session_id);
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params->SetVal("battle_uuid", battle_uuid);
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params->SetVal("battle_uuid", GetTeam()->GetBattleUuid());
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params->SetVal("__POST", f8::PbToJson(p->settlement.get()));
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}
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@ -1692,7 +1692,6 @@ void Room::UpdateGasInactiveMoba()
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(
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[this] (Team* ele_team) -> bool
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{
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ele_team->GenBattleUuid();
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if (ele_team->HasPlayer()) {
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batch_sync_->AddTeam(ele_team);
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}
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@ -2110,7 +2109,6 @@ void Room::FillTeam()
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(
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[this] (Team* ele_team) -> bool
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{
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ele_team->GenBattleUuid();
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if (ele_team->HasPlayer()) {
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batch_sync_->AddTeam(ele_team);
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}
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@ -25,6 +25,7 @@
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Team::Team()
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{
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battle_uuid_ = f8::App::Instance()->NewGlobalUuid();
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}
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Team::~Team()
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@ -273,7 +274,6 @@ void Team::SendTeamBattleReport(Human* sender)
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void Team::GenBattleReportData(Human* player, a8::MutableXObject* params)
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{
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CheckBattleUuid();
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params->SetVal("version", 2023030201);
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params->SetVal("battle_uuid", a8::XValue(battle_uuid_));
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params->SetVal("room_uuid", a8::XValue(room->GetRoomUuid()));
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@ -487,26 +487,6 @@ void Team::GenBattleReportData(Human* player, a8::MutableXObject* params)
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}
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void Team::GenBattleUuid()
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{
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std::string battle_uuid;
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for (Human* hum : members_) {
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if (!hum->battle_uuid.empty()) {
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battle_uuid = hum->battle_uuid;
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break;
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}
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}
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if (battle_uuid.empty()) {
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battle_uuid = f8::App::Instance()->NewGlobalUuid();
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}
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for (Human* hum : members_) {
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hum->battle_uuid = battle_uuid;
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hum->GetNetData()->battle_uuid = battle_uuid;
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}
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battle_uuid_ = battle_uuid;
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}
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void Team::RunAway(Human* hum)
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{
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@ -634,7 +614,6 @@ void Team::TrySendTeamBattleReport(Human* sender)
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void Team::GenRoomReportData(a8::MutableXObject* params)
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{
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CheckBattleUuid();
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params->SetVal("battle_uuid", battle_uuid_);
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params->SetVal("team_id", GetTeamId());
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@ -843,16 +822,3 @@ void Team::GenRoomReportData(a8::MutableXObject* params)
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params->SetVal("pvp_team_kills", pvp_team_kills);
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}
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}
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void Team::CheckBattleUuid()
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{
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TraverseMembers
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(
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[this] (Human* hum) -> bool
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{
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if (battle_uuid_ != hum->battle_uuid) {
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abort();
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}
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return true;
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});
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}
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@ -51,7 +51,6 @@ class Team : public std::enable_shared_from_this<Team>
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void FillSMGameOver(cs::SMGameOver& msg);
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void GenBattleReportData(Human* player, a8::MutableXObject* params);
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void GenRoomReportData(a8::MutableXObject* params);
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void GenBattleUuid();
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void RunAway(Human* hum);
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bool AllIsRunAway();
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bool IsViewTeam() { return is_view_; }
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@ -65,10 +64,10 @@ class Team : public std::enable_shared_from_this<Team>
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bool AllIsDead();
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void TrySendTeamBattleReport(Human* sender);
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bool IsAlreadyReportBattle() { return already_report_battle_;}
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const std::string& GetBattleUuid() { return battle_uuid_; }
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private:
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void SendTeamBattleReport(Human* sender);
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void CheckBattleUuid();
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private:
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int team_id_ = 0;
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