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@ -475,67 +475,6 @@ void App::UnInitLog()
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f8::UdpLog::Instance()->UnInit();
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f8::UdpLog::Instance()->UnInit();
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}
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}
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bool App::ParseOpt()
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{
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int ch = 0;
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while ((ch = getopt(argc_, argv_, "z:i:t:r:f:n:")) != -1) {
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switch (ch) {
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case 'z':
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{
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zone_id_ = a8::XValue(optarg);
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}
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break;
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case 'n':
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{
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node_id_ = a8::XValue(optarg);
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}
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break;
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case 'i':
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{
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instance_id_ = a8::XValue(optarg);
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}
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break;
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case 't':
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{
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is_test_mode_ = true;
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test_param_ = a8::XValue(optarg);
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}
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break;
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case 'f':
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{
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std::vector<std::string> strings;
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a8::Split(optarg, strings, ',');
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for (auto& str : strings) {
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flags.insert(a8::XValue(str).GetInt());
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}
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}
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break;
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}
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}
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return zone_id_ > 0 && instance_id_ > 0 && node_id_ > 0;
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}
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std::string App::NewUuid()
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{
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std::string id = a8::Format("%d%d", {100 + zone_id_, uuid_.Generate()});
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return id;
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}
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bool App::HasFlag(int flag)
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{
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return flags.find(flag) != flags.end();
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}
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void App::SetFlag(int flag)
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{
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flags.insert(flag);
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}
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void App::UnSetFlag(int flag)
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{
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flags.erase(flag);
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}
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void App::FreeSocketMsgQueue()
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void App::FreeSocketMsgQueue()
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{
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{
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msg_mutex_->lock();
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msg_mutex_->lock();
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@ -37,16 +37,9 @@ public:
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void NotifyLoopCond();
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void NotifyLoopCond();
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std::string NewUuid();
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bool HasFlag(int flag);
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void SetFlag(int flag);
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void UnSetFlag(int flag);
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long long AllocTempHeroUniId();
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long long AllocTempHeroUniId();
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long long AllocTempWeaponUniId();
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long long AllocTempWeaponUniId();
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void Terminate() { terminated_ = true; }
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void Terminate() { terminated_ = true; }
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int GetInstanceId() const { return instance_id_; }
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int GetZoneId() const { return zone_id_; }
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int GetNodeId() const { return node_id_; }
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bool IsTestMode() const { return is_test_mode_; }
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bool IsTestMode() const { return is_test_mode_; }
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int GetTestParam() const { return test_param_; }
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int GetTestParam() const { return test_param_; }
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bool IsServicing() const { return servicing_; }
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bool IsServicing() const { return servicing_; }
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@ -64,30 +57,10 @@ private:
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void InitLog();
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void InitLog();
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void UnInitLog();
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void UnInitLog();
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bool ParseOpt();
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void FreeSocketMsgQueue();
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void FreeSocketMsgQueue();
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private:
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private:
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/*
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1: 是否自动匹配机器人组队
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2: 是否发布环境
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3: battleReport环境
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4: 打印性能日志
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5: 压力测试
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6:
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7: 内存泄露测试
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8: httpclientpool压力测试
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*/
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std::set<int> flags;
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private:
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int argc_ = 0;
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char** argv_ = nullptr;
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volatile bool terminated_ = false;
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volatile bool terminated_ = false;
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int zone_id_ = 0;
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int instance_id_ = 0;
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int node_id_ = 0;
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bool is_test_mode_ = false;
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bool is_test_mode_ = false;
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int test_param_ = 0;
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int test_param_ = 0;
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bool servicing_ = true;
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bool servicing_ = true;
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@ -64,16 +64,6 @@ void Player::_CMExecCommand(f8::MsgHdr& hdr, const cs::CMExecCommand& msg)
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room->grid_service->MoveCreature(this);
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room->grid_service->MoveCreature(this);
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}
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}
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}
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}
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} else if (cmd == "setmode") {
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if (cmds.empty()) {
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App::Instance()->UnSetFlag(20);
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} else {
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if (cmds[1] == "peace") {
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App::Instance()->SetFlag(20);
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} else {
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App::Instance()->UnSetFlag(20);
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}
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}
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} else if (cmd == "additem" && cmds.size() >= 3) {
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} else if (cmd == "additem" && cmds.size() >= 3) {
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int item_id = a8::XValue(cmds[1]);
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int item_id = a8::XValue(cmds[1]);
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int item_num = a8::XValue(cmds[2]);
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int item_num = a8::XValue(cmds[2]);
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@ -8,7 +8,7 @@
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bool DebugCmd::Enable()
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bool DebugCmd::Enable()
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{
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{
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return App::Instance()->GetInstanceId() == 6;
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return f8::App::Instance()->GetInstanceId() == 6;
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}
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}
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void DebugCmd::CreateSphere(Creature* c,
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void DebugCmd::CreateSphere(Creature* c,
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@ -208,7 +208,7 @@ void FrameMaker::SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum,
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a8::XPrintf("add full object can_see:%d sync:%d type:%d\n", {e->CanSeeMe(hum), sync, hum->IsPlayer()});
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a8::XPrintf("add full object can_see:%d sync:%d type:%d\n", {e->CanSeeMe(hum), sync, hum->IsPlayer()});
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#endif
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#endif
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#ifdef DEBUG
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#ifdef DEBUG
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if (App::Instance()->HasFlag(2) && e->GetEntityType() == ET_Player) {
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if (f8::App::Instance()->HasFlag(2) && e->GetEntityType() == ET_Player) {
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hum->room->BroadcastDebugMsg(a8::Format("投放 %d pos:%d,%d 出现",
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hum->room->BroadcastDebugMsg(a8::Format("投放 %d pos:%d,%d 出现",
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{
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{
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e->GetUniId(),
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e->GetUniId(),
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@ -279,7 +279,7 @@ void FrameMaker::SerializeDelObjects(cs::SMUpdate* msg, Room* room, Human* hum,
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for (auto& itr : framedata->del_objects) {
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for (auto& itr : framedata->del_objects) {
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msg->add_del_objids(itr);
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msg->add_del_objids(itr);
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#ifdef DEBUG
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#ifdef DEBUG
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if (App::Instance()->HasFlag(2)) {
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if (f8::App::Instance()->HasFlag(2)) {
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room->BroadcastDebugMsg(a8::Format("投放 删除对象%d",
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room->BroadcastDebugMsg(a8::Format("投放 删除对象%d",
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{
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{
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itr
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itr
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@ -300,7 +300,7 @@ void FrameMaker::SerializeOutObjects(cs::SMUpdate* msg, Room* room, Human* hum,
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for (auto& itr : framedata->out_objects) {
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for (auto& itr : framedata->out_objects) {
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msg->add_out_objids(itr);
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msg->add_out_objids(itr);
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#ifdef DEBUG
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#ifdef DEBUG
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if (App::Instance()->HasFlag(2)) {
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if (f8::App::Instance()->HasFlag(2)) {
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room->BroadcastDebugMsg(a8::Format("投放 移除视野对象%d",
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room->BroadcastDebugMsg(a8::Format("投放 移除视野对象%d",
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{
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{
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itr
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itr
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@ -35,8 +35,8 @@ void GameLog::GameStart(Player* hum)
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//prop->SetVal("localuuid", "");
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//prop->SetVal("localuuid", "");
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//prop->SetVal("start_param", "");
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//prop->SetVal("start_param", "");
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prop->SetVal("team_id", hum->team_id);
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prop->SetVal("team_id", hum->team_id);
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prop->SetVal("server_node_id", App::Instance()->GetNodeId());
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prop->SetVal("server_node_id", f8::App::Instance()->GetNodeId());
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prop->SetVal("server_instance_id", App::Instance()->GetInstanceId());
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prop->SetVal("server_instance_id", f8::App::Instance()->GetInstanceId());
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prop->SetVal("map_id", hum->room->GetMapMeta()->map_id());
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prop->SetVal("map_id", hum->room->GetMapMeta()->map_id());
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prop->SetVal("map_name", hum->room->GetMapMeta()->map_name());
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prop->SetVal("map_name", hum->room->GetMapMeta()->map_name());
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@ -75,8 +75,8 @@ void GameLog::GameEnd(Player* hum)
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prop->SetVal("game_time", a8::XGetTickCount() - hum->create_tick);
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prop->SetVal("game_time", a8::XGetTickCount() - hum->create_tick);
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//prop->SetVal("start_param", "");
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//prop->SetVal("start_param", "");
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prop->SetVal("team_id", hum->team_id);
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prop->SetVal("team_id", hum->team_id);
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prop->SetVal("server_node_id", App::Instance()->GetNodeId());
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prop->SetVal("server_node_id", f8::App::Instance()->GetNodeId());
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prop->SetVal("server_instance_id", App::Instance()->GetInstanceId());
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prop->SetVal("server_instance_id", f8::App::Instance()->GetInstanceId());
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prop->SetVal("map_id", hum->room->GetMapMeta()->map_id());
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prop->SetVal("map_id", hum->room->GetMapMeta()->map_id());
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prop->SetVal("map_name", hum->room->GetMapMeta()->map_name());
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prop->SetVal("map_name", hum->room->GetMapMeta()->map_name());
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@ -103,8 +103,8 @@ void GameLog::ForceOver(Room* room)
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prop->SetVal("battle_started", a8::XValue(room->BattleStarted() ? 1 : 0));
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prop->SetVal("battle_started", a8::XValue(room->BattleStarted() ? 1 : 0));
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prop->SetVal("game_duration", room->GetFrameNo() * SERVER_FRAME_RATE);
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prop->SetVal("game_duration", room->GetFrameNo() * SERVER_FRAME_RATE);
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prop->SetVal("player_num", room->GetRealPlayerNum());
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prop->SetVal("player_num", room->GetRealPlayerNum());
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prop->SetVal("server_node_id", App::Instance()->GetNodeId());
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prop->SetVal("server_node_id", f8::App::Instance()->GetNodeId());
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prop->SetVal("server_instance_id", App::Instance()->GetInstanceId());
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prop->SetVal("server_instance_id", f8::App::Instance()->GetInstanceId());
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f8::TGLog::Instance()->AddTrackLog(game_id, "forceover", 0, "forceover", prop.get());
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f8::TGLog::Instance()->AddTrackLog(game_id, "forceover", 0, "forceover", prop.get());
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}
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}
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@ -48,8 +48,8 @@ static void _GMOpsServerInfo(std::shared_ptr<f8::JsonHttpRequest> request)
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{
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{
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request->GetResp()->SetVal("errcode", 0);
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request->GetResp()->SetVal("errcode", 0);
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request->GetResp()->SetVal("errmsg", "");
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request->GetResp()->SetVal("errmsg", "");
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request->GetResp()->SetVal("node_id", App::Instance()->GetNodeId());
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request->GetResp()->SetVal("node_id", f8::App::Instance()->GetNodeId());
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request->GetResp()->SetVal("instance_id", App::Instance()->GetInstanceId());
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request->GetResp()->SetVal("instance_id", f8::App::Instance()->GetInstanceId());
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}
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}
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static void _GMOpsTerminate(std::shared_ptr<f8::JsonHttpRequest> request)
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static void _GMOpsTerminate(std::shared_ptr<f8::JsonHttpRequest> request)
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@ -125,7 +125,7 @@ std::string HttpProxy::HttpGet(
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std::string HttpProxy::CreateRequestId()
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std::string HttpProxy::CreateRequestId()
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{
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{
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return request_prefix_ + a8::XValue(App::Instance()->NewUuid()).GetString();
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return request_prefix_ + a8::XValue(f8::App::Instance()->NewNodeUuid()).GetString();
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}
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}
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std::shared_ptr<HttpProxyRequest> HttpProxy::GetRequest(const std::string& req_id)
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std::shared_ptr<HttpProxyRequest> HttpProxy::GetRequest(const std::string& req_id)
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@ -25,15 +25,15 @@ void JsonDataMgr::Init()
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("%s/zone%d/node%d/gameserver.cluster.json",
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("%s/zone%d/node%d/gameserver.cluster.json",
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{
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{
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work_path_,
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work_path_,
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App::Instance()->GetZoneId(),
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f8::App::Instance()->GetZoneId(),
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App::Instance()->GetNodeId(),
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f8::App::Instance()->GetNodeId(),
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});
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});
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masterserver_cluster_json_file = a8::Format
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masterserver_cluster_json_file = a8::Format
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("%s/zone%d/node%d/masterserver.cluster.json",
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("%s/zone%d/node%d/masterserver.cluster.json",
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{
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{
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work_path_,
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work_path_,
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App::Instance()->GetZoneId(),
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f8::App::Instance()->GetZoneId(),
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App::Instance()->GetNodeId(),
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f8::App::Instance()->GetNodeId(),
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});
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});
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setting_json_file = a8::Format
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setting_json_file = a8::Format
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@ -45,8 +45,8 @@ void JsonDataMgr::Init()
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("%s/zone%d/node%d/httpproxy.cluster.json",
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("%s/zone%d/node%d/httpproxy.cluster.json",
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{
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{
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work_path_,
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work_path_,
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App::Instance()->GetZoneId(),
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f8::App::Instance()->GetZoneId(),
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App::Instance()->GetNodeId(),
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f8::App::Instance()->GetNodeId(),
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});
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});
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gameserver_cluster_json_.ReadFromFile(gameserver_cluster_json_file);
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gameserver_cluster_json_.ReadFromFile(gameserver_cluster_json_file);
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masterserver_cluster_json_.ReadFromFile(masterserver_cluster_json_file);
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masterserver_cluster_json_.ReadFromFile(masterserver_cluster_json_file);
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@ -91,7 +91,8 @@ std::shared_ptr<a8::XObject> JsonDataMgr::GetConf()
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{
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{
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for (int i = 0; i < gameserver_cluster_json_.Size(); ++i) {
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for (int i = 0; i < gameserver_cluster_json_.Size(); ++i) {
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std::shared_ptr<a8::XObject> conf = gameserver_cluster_json_.At(i);
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std::shared_ptr<a8::XObject> conf = gameserver_cluster_json_.At(i);
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if (conf->At("instance_id")->AsXValue().GetInt() == App::Instance()->GetInstanceId()) {
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if (conf->At("instance_id")->AsXValue().GetInt() ==
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f8::App::Instance()->GetInstanceId()) {
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return conf;
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return conf;
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}
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}
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}
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}
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@ -53,12 +53,12 @@ namespace mt
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if (f8::IsTestEnv()) {
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if (f8::IsTestEnv()) {
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res_path_ = a8::Format("../test_res%d/",
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res_path_ = a8::Format("../test_res%d/",
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{
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{
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App::Instance()->GetInstanceId()
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f8::App::Instance()->GetInstanceId()
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});
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});
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} else {
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} else {
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res_path_ = a8::Format("../dev_res%d/",
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res_path_ = a8::Format("../dev_res%d/",
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{
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{
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App::Instance()->GetInstanceId()
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f8::App::Instance()->GetInstanceId()
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});
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});
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}
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}
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} else {
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} else {
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@ -183,8 +183,8 @@ namespace mt
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abort();
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abort();
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}
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}
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#ifdef DEBUG
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#ifdef DEBUG
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if (App::Instance()->GetInstanceId() == 600 ||
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if (f8::App::Instance()->GetInstanceId() == 600 ||
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App::Instance()->GetInstanceId() == 100) {
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f8::App::Instance()->GetInstanceId() == 100) {
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_float_cd = 6;
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_float_cd = 6;
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}
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}
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#endif
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#endif
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@ -449,8 +449,8 @@ void RoomMgr::ReportServerState(int instance_id, const std::string& host, int po
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port
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port
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});
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});
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auto url_params = a8::MutableXObject::CreateObject();
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auto url_params = a8::MutableXObject::CreateObject();
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url_params->SetVal("node_id", App::Instance()->GetNodeId());
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url_params->SetVal("node_id", f8::App::Instance()->GetNodeId());
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url_params->SetVal("instance_id", App::Instance()->GetInstanceId());
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url_params->SetVal("instance_id", f8::App::Instance()->GetInstanceId());
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url_params->SetVal("ip", JsonDataMgr::Instance()->ip);
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url_params->SetVal("ip", JsonDataMgr::Instance()->ip);
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url_params->SetVal("port", JsonDataMgr::Instance()->listen_port);
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url_params->SetVal("port", JsonDataMgr::Instance()->listen_port);
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url_params->SetVal("online_num", PlayerMgr::Instance()->OnlineNum());
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url_params->SetVal("online_num", PlayerMgr::Instance()->OnlineNum());
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@ -543,7 +543,7 @@ std::shared_ptr<Room> RoomMgr::CreateRoom(const cs::CMJoin& msg,
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RoomInitInfo init_info;
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RoomInitInfo init_info;
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{
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{
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init_info.room_idx = room_idx;
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init_info.room_idx = room_idx;
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init_info.room_uuid = App::Instance()->NewUuid();
|
init_info.room_uuid = f8::App::Instance()->NewGlobalUuid();
|
||||||
init_info.room_type = room_type;
|
init_info.room_type = room_type;
|
||||||
init_info.room_mode = (RoomMode_e)msg.room_mode();
|
init_info.room_mode = (RoomMode_e)msg.room_mode();
|
||||||
init_info.init_map_id = map_id;
|
init_info.init_map_id = map_id;
|
||||||
@ -731,7 +731,7 @@ void RoomMgr::SendGetBattleData(int mode,
|
|||||||
for (auto& msg : join_msgs) {
|
for (auto& msg : join_msgs) {
|
||||||
std::shared_ptr<BattleDataContext> context = std::make_shared<BattleDataContext>();
|
std::shared_ptr<BattleDataContext> context = std::make_shared<BattleDataContext>();
|
||||||
context->join_msg = msg;
|
context->join_msg = msg;
|
||||||
context->battle_uuid = App::Instance()->NewUuid();
|
context->battle_uuid = f8::App::Instance()->NewGlobalUuid();
|
||||||
context->errcode = 100;
|
context->errcode = 100;
|
||||||
context->errmsg = "";
|
context->errmsg = "";
|
||||||
result->push_back(context);
|
result->push_back(context);
|
||||||
|
@ -483,7 +483,7 @@ void Team::GenBattleUuid()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!battle_uuid.empty()) {
|
if (!battle_uuid.empty()) {
|
||||||
battle_uuid = App::Instance()->NewUuid();
|
battle_uuid = f8::App::Instance()->NewGlobalUuid();
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Human* hum : members_) {
|
for (Human* hum : members_) {
|
||||||
|
Loading…
x
Reference in New Issue
Block a user