This commit is contained in:
aozhiwei 2023-04-05 11:17:29 +08:00
parent ed9a61017a
commit 0d380ca7e7

View File

@ -23,9 +23,6 @@ HeroAgent::~HeroAgent()
State_e HeroAgent::GetState()
{
#ifdef DEBUG1
a8::XPrintf("GetState\n", {});
#endif
return kPreBattle;
}
@ -35,53 +32,57 @@ behaviac::EBTStatus HeroAgent::DoIdle(int min_time, int max_time)
return DoRunningCb();
}
int idle_time = a8::RandEx(min_time, max_time);
a8::XTimerWp timer_ptr = GetOwner()->room->xtimer.SetTimeoutWpEx
auto context = A8_MAKE_ANON_STRUCT_SHARED
(
idle_time / FRAME_RATE_MS,
a8::XTimerWp timer_ptr;
CreatureWeakPtr last_attacker;
long long last_attacked_frameno = 0;
std::weak_ptr<EventHandlerPtr> handler;
);
context->timer_ptr = GetOwner()->room->xtimer.SetTimeoutWpEx
(
a8::RandEx(min_time, max_time) / FRAME_RATE_MS,
[] (int event, const a8::Args* args)
{
},
&GetOwner()->xtimer_attacher);
std::shared_ptr<CreatureWeakPtr> last_attacker = std::make_shared<CreatureWeakPtr>();
std::shared_ptr<long long> last_attacked_frameno = std::make_shared<long long>(0);
std::weak_ptr<EventHandlerPtr> handler = GetOwner()->GetTrigger()->AddListener
context->handler = GetOwner()->GetTrigger()->AddListener
(
kAttacked,
[this, last_attacker, last_attacked_frameno] (const a8::Args& args)
[this, context] (const a8::Args& args)
{
Creature* c = args.Get<Creature*>(0);
*last_attacker = c->GetWeakPtrRef();
*last_attacked_frameno = c->room->GetFrameNo();
context->last_attacker = c->GetWeakPtrRef();
context->last_attacked_frameno = c->room->GetFrameNo();
});
auto holder = std::make_shared<a8::Holder>
(
[context] (const a8::Args& args)
{
/*
if (!handler.expired()) {
GetOwner()->GetTrigger()->RemoveEventHandler(handler);
}*/
});
return StartCoroutine
(
[this, timer_ptr, handler] ()
[this, context, holder] ()
{
if (!timer_ptr.expired()) {
if (!context->timer_ptr.expired()) {
return behaviac::BT_RUNNING;
} else {
if (!handler.expired()) {
GetOwner()->GetTrigger()->RemoveEventHandler(handler);
}
return behaviac::BT_SUCCESS;
}
},
[this, timer_ptr, handler, last_attacker, last_attacked_frameno]
[this, context, holder]
(bool is_test, bool& has_event) mutable
{
has_event = last_attacker->Get() && !last_attacker->Get()->dead ? true : false;
has_event = context->last_attacker.Get() && !context->last_attacker.Get()->dead ? true : false;
if (!is_test && has_event) {
if (!timer_ptr.expired()) {
GetOwner()->room->xtimer.Delete(timer_ptr);
}
if (!handler.expired()) {
GetOwner()->GetTrigger()->RemoveEventHandler(handler);
}
FireEvent("OnAttacked", last_attacker->Get()->GetUniId(), *last_attacked_frameno);
FireEvent("OnAttacked",
context->last_attacker.Get()->GetUniId(),
context->last_attacked_frameno);
}
},
"CoIdle"