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@ -22,5 +22,6 @@ private:
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void InternalUpdate(int delta_time);
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void RandSkin();
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friend class PBUtils;
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friend class EntityFactory;
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};
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@ -69,4 +69,6 @@ class Car : public Creature
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float cur_oil_ = 0;
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glm::vec3 curr_shot_dir_ = GlmHelper::ZERO;
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CircleCollider* self_collider_ = nullptr;
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friend class PBUtils;
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};
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@ -374,4 +374,5 @@ private:
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friend class Skill;
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friend class Trigger;
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friend class PBUtils;
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};
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@ -52,4 +52,5 @@ private:
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bool detached_ = false;
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friend class HeroAI;
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friend class PBUtils;
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};
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@ -444,4 +444,6 @@ private:
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long long jump_frameno_ = 0;
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float old_sync_speed = 0;
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std::map<int, long long> attacker_hash_;
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friend class PBUtils;
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};
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@ -142,4 +142,5 @@ private:
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a8::XTimerWp watch_war_req_timer_;
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friend class EntityFactory;
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friend class PBUtils;
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};
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