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@ -16,7 +16,7 @@ bool Collision::CheckBullet(IBullet* bullet, Creature* c)
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{
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return a8::IntersectCylinderCylinder
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(
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bullet->GetPos().ToGlmVec3(), bullet->GetHitRadius() * 0.6, 10,
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bullet->GetPos().ToGlmVec3(), bullet->GetHitRadius() * 1.0, 10,
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c->GetPos().ToGlmVec3(), c->GetHitRadius(), 10
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);
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}
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@ -260,9 +260,9 @@ enum ObjectFlags_e
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enum RoomMode_e
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{
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kChiJiMode = 0,
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kDestoryMode = 2,
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kSurvivalMode = 1,
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kPvpMode = 0,
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kPveMode = 1,
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kPvpRankMode = 2,
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kRoomModeEnd
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};
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@ -35,17 +35,12 @@ void MapMgr::Init()
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}
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}
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});
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#if 0
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if (mode_hash_.find(kZombieMode) == mode_hash_.end()) {
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if (mode_hash_.find(kPvpMode) == mode_hash_.end()) {
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A8_ABORT();
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}
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#endif
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if (mode_hash_.find(kChiJiMode) == mode_hash_.end()) {
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if (mode_hash_.find(kPveMode) == mode_hash_.end()) {
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A8_ABORT();
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}
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#ifdef DMAP3D
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MetaMgr::Instance()->CheckMapSpawnPoint();
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#endif
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}
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void MapMgr::UnInit()
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@ -59,7 +54,7 @@ void MapMgr::UnInit()
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void MapMgr::AttachRoom(Room* room, RoomInitInfo& init_info)
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{
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if (init_info.pve_instance_id) {
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init_info.room_mode = kSurvivalMode;
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init_info.room_mode = kPveMode;
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room->pve_mode_meta = mt::PveGeminiMode::GetById(init_info.room_mode);
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if (!room->pve_mode_meta) {
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abort();
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@ -67,7 +67,7 @@ namespace mt
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abort();
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}
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}
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. }
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}
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int PveGeminiMode::CalcStar(int score) const
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{
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@ -926,12 +926,6 @@ bool Room::CanJoin(const std::string& accountid,
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int init_map_id,
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const cs::CMJoin& msg)
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{
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if (self_room_mode < kChiJiMode) {
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self_room_mode = kChiJiMode;
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}
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if (self_room_mode > kRoomModeEnd) {
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self_room_mode = kChiJiMode;
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}
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if (room_mode_ != self_room_mode) {
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return false;
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}
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@ -946,7 +940,17 @@ bool Room::CanJoin(const std::string& accountid,
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return false;
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}
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#if 1
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return false;
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Team* team = GetAliveTeam();
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if (!team) {
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return false;
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}
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Human* hum = team->GetOneAliveMember(nullptr);
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if (!hum) {
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return false;
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}
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if (hum->team_uuid != msg.team_uuid()) {
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return false;
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}
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#endif
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}
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if (init_map_id != 0) {
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@ -3646,3 +3650,13 @@ void Room::UpdateFrameCall()
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delete pdelnode;
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}//end while
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}
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int Room::GetReportRoomMode()
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{
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return IsPveRoom() ? 1 : 0;
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}
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int Room::GetPvpMatchMode()
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{
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return GetRoomMode() == kPvpRankMode ? 1 : 0;
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}
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@ -229,6 +229,8 @@ public:
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void AddFrameCall(FrameCallCb cb, void* context);
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void SetVictoryTeam(Team* team) { victory_team_ = team;};
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Team* GetVictoryTeam() { return victory_team_;};
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int GetReportRoomMode();
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int GetPvpMatchMode();
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private:
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void ShuaAndroid();
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@ -318,7 +320,7 @@ private:
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bool destorying_ = false;
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std::vector<int> poly_ext_datas_;
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int room_idx_ = 0;
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RoomMode_e room_mode_ = kChiJiMode;
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RoomMode_e room_mode_ = kPvpMode;
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long long room_uuid_ = 0;
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const mt::Map* map_meta_ = nullptr;
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std::string map_tpl_name_;
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@ -16,10 +16,15 @@
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#include "matchmgr.h"
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#include "matchteam.h"
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#include "httpproxy.h"
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#include "mapmgr.h"
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#include "mt/Param.h"
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#include "mt/Text.h"
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#include "mt/Hero.h"
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#include "mt/Map.h"
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#include "mt/PveGemini.h"
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#include "mt/PveGeminiMode.h"
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#include "mt/PveGeminiContent.h"
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#include <f8/httpclientpool.h>
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#include <f8/utils.h>
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@ -142,14 +147,17 @@ void RoomMgr::_CMJoin(f8::MsgHdr& hdr, const cs::CMJoin& msg)
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JoinErrorHandle(msg, 2, hdr.socket_handle);
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return;
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}
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#if 1
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{
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cs::CMJoin* mutable_msg = (cs::CMJoin*)&msg;
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if (mutable_msg->room_mode() != kChiJiMode) {
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mutable_msg->set_room_mode(kChiJiMode);
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}
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AdjustCMJoin(mutable_msg);
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#ifdef DEBUG
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a8::XPrintf("AdjustCMJoinAfter room_mode:%d pve_instance_id:%d\n",
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{
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msg.room_mode(),
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msg.pve_instance_id()
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});
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#endif
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}
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#endif
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if (MatchMgr::Instance()->NeedMatch(msg)) {
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MatchMgr::Instance()->_CMJoin(hdr, msg);
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return;
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@ -271,7 +279,7 @@ void RoomMgr::_CMReconnect(f8::MsgHdr& hdr, const cs::CMReconnect& msg)
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});
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return;
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}
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if (room->GetRoomMode() != kChiJiMode) {
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if (room->GetRoomMode() != kPvpMode) {
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send_reconnect_failed(hdr.socket_handle, 1,
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TEXT("battle_server_reconnect_failreason_only_chiji", "只有吃鸡模式支持重连"));
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return;
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@ -846,3 +854,48 @@ void RoomMgr::SetMatchMode(int mode)
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{
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match_mode_ = mode;
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}
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void RoomMgr::AdjustCMJoin(cs::CMJoin* msg)
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{
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if (msg->room_mode() < kPvpMode ||
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msg->room_mode() >= kRoomModeEnd) {
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#ifdef DEBUG
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a8::XPrintf("AdjustCMJoin room_mode:%d pve_instance_id:%d\n",
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{
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msg->room_mode(),
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msg->pve_instance_id()
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});
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#endif
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msg->set_room_mode(kPvpMode);
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msg->set_pve_instance_id(0);
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return;
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}
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if (msg->room_mode() != kPveMode) {
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#ifdef DEBUG
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a8::XPrintf("AdjustCMJoin room_mode:%d pve_instance_id:%d\n",
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{
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msg->room_mode(),
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msg->pve_instance_id()
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});
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#endif
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msg->set_pve_instance_id(0);
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return;
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}
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if (msg->room_mode() == kPveMode) {
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auto mode_meta = mt::PveGeminiMode::GetById(msg->room_mode());
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auto pve_instance = mt::PveGemini::GetById(msg->pve_instance_id());
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auto map_meta = MapMgr::Instance()->GetMapInstance(mode_meta ? mode_meta->map_id() : 0);
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if (!mode_meta || !pve_instance || !map_meta) {
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#ifdef DEBUG
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a8::XPrintf("AdjustCMJoin room_mode:%d pve_instance_id:%d\n",
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{
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msg->room_mode(),
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msg->pve_instance_id()
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});
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#endif
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msg->set_room_mode(kPvpMode);
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msg->set_pve_instance_id(0);
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return;
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}
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}
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}
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@ -27,7 +27,7 @@ class Building;
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struct RoomInitInfo
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{
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int room_idx = 0;
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RoomMode_e room_mode = kChiJiMode;
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RoomMode_e room_mode = kPvpMode;
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long long room_uuid = 0;
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RoomType_e room_type = RT_NewBrid;
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int creator_game_times = 0;
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@ -112,6 +112,7 @@ class RoomMgr : public a8::Singleton<RoomMgr>
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std::string GenTeamHashData(const std::string& team_uuid, std::map<std::string, long long>* team_hash);
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void OnJoinRoomOk(const cs::CMJoin& msg, Player* hum);
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void TeamRoomTimeOut(const std::string& team_uuid);
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void AdjustCMJoin(cs::CMJoin* msg);
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private:
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int current_room_idx_ = 0;
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@ -261,7 +261,7 @@ void Team::GenBattleReportData(Human* player, a8::MutableXObject* params)
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params->SetVal("version", 2023030201);
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params->SetVal("battle_uuid", a8::XValue(player->battle_uuid));
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params->SetVal("room_uuid", a8::XValue(room->GetRoomUuid()));
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params->SetVal("room_mode", room->IsPveRoom() ? 1 : 0);
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params->SetVal("room_mode", room->GetReportRoomMode());
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params->SetVal("team_id", GetTeamId());
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params->SetVal("team_mode", 1);
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params->SetVal("map_id", room->GetMapMeta()->map_id());
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@ -283,7 +283,7 @@ void Team::GenBattleReportData(Human* player, a8::MutableXObject* params)
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params->SetVal("pvp_total_human_num", room->GetHumanNum());
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params->SetVal("pvp_alive_human_num", room->AliveCount());
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params->SetVal("pvp_total_team_num", room->GetTeamNum());
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params->SetVal("pvp_match_mode", 0);
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params->SetVal("pvp_match_mode", room->GetPvpMatchMode());
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params->SetVal("pvp_team_kills", 0); //
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}
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