单人机甲双持
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@ -237,7 +237,7 @@ void InternalShot(Creature* c,
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0
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);
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} else {
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if (c->IsCar()) {
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if (c->IsCar() && weapon_meta->i->shootfire() != DOUBLE_GUN_ANIMATION) {
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switch (c->shot_hole) {
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case 1:
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{
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