This commit is contained in:
aozhiwei 2022-10-26 21:18:53 +08:00
parent 21134d6d8d
commit 131b320761

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@ -947,7 +947,7 @@ void Creature::ProcSkillPhase(MetaData::SkillPhase* phase)
target_distance = skill_distance_; target_distance = skill_distance_;
room->xtimer.AddDeadLineTimerAndAttach room->xtimer.AddDeadLineTimerAndAttach
( (
(target_distance / weapon_meta->i->bullet_speed() + 0.6) * 1000.0f / FRAME_RATE_MS, (target_distance / weapon_meta->i->bullet_speed() + 1.5) * 1000.0f / FRAME_RATE_MS,
a8::XParams() a8::XParams()
.SetSender(this) .SetSender(this)
.SetParam1(context_pos.x) .SetParam1(context_pos.x)