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@ -312,7 +312,7 @@ void RoomObstacle::Active()
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break;
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case kObstacleStrengthenWall:
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{
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ActiveStrengthenWall();
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}
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break;
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case kObstacleMedicalStation:
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@ -829,6 +829,11 @@ void RoomObstacle::CalcTempPassObjects()
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}
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}
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void RoomObstacle::ActiveStrengthenWall()
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{
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}
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void RoomObstacle::ActiveMedicalStation()
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{
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if (!grid_list_) {
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@ -853,6 +858,7 @@ void RoomObstacle::ActiveMedicalStation()
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[obstacle, &target_list, room] (Creature* hum, bool& stop)
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{
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if (obstacle->master.Get()->team_id == hum->team_id &&
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!hum->dead &&
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obstacle->TestCollision(room, hum)) {
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target_list.insert(hum);
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}
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@ -53,6 +53,7 @@ private:
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void ActiveGully();
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void ActiveAirDrop();
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void ActiveKeepRangeBuff();
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void ActiveStrengthenWall();
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void ActiveMedicalStation();
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void SummonAirDropBox(int box_id);
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