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@ -35,6 +35,7 @@ enum CMMessageId_e
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_CMWatchTarget = 241;
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_CMWatchTarget = 241;
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_CMTeamCommand = 242;
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_CMTeamCommand = 242;
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_CMMobaBattleData = 243;
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_CMMobaBattleData = 243;
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_CMBattlePreSetReady = 245;
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}
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}
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enum SMMessageId_e
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enum SMMessageId_e
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@ -82,4 +83,5 @@ enum SMMessageId_e
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_SMTeamCommandNotify = 1031;
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_SMTeamCommandNotify = 1031;
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_SMTeamFullNotify = 1032;
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_SMTeamFullNotify = 1032;
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_SMTeamPartNotify = 1033;
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_SMTeamPartNotify = 1033;
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_SMBattlePreInfoUpdate = 1034;
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}
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}
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@ -1501,6 +1501,38 @@ message MFMobaBattleDataTeam
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repeated MFMobaBattleDataMember members = 2; //成员列表
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repeated MFMobaBattleDataMember members = 2; //成员列表
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}
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}
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//战前英雄
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message MFBattlePreHero
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{
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optional int32 hero_id = 1; //英雄id
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optional int32 quality = 2; //英雄品阶
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}
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//战前队伍成员
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message MFBattlePreMember
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{
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optional string account_id = 1; //账号id
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optional string name = 2; //昵称
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optional int32 is_leader = 3; //是否队长
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optional int32 spec_skill = 4; //召唤师技能id
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optional MFBattlePreHero hero = 5; //英雄信息
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optional int32 is_ready = 6; //是否已准备
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}
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//战前队伍
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message MFBattlePreTeam
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{
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repeated MFBattlePreMember members = 1; //成员
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}
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//战前准备信息(后面可能会加入排队逻辑)
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message MFBattlePreInfo
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{
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repeated MFBattlePreTeam team_list = 1; //成员列表(通过判断account_id获取自己所在队伍,如果是观战则找不到)
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optional int32 state = 2; //0:准备阶段 1:可以开始 这时服务器会通知后续的SMJoinedNotify和SMMapInfo信息
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optional int32 map_id = 3; //地图id
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}
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//end mfmsg
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//end mfmsg
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//加入
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//加入
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@ -1530,6 +1562,11 @@ message CMJoin
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optional string payload_data = 75; //透传数据
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optional string payload_data = 75; //透传数据
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}
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}
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//战前阶段设置为已准备
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message CMBattlePreSetReady
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{
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}
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//断线重连
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//断线重连
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message CMReconnect
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message CMReconnect
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{
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{
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@ -2131,3 +2168,9 @@ message SMTeamPartNotify
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{
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{
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repeated MFTeamPart members = 1; //待更新成员列表
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repeated MFTeamPart members = 1; //待更新成员列表
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}
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}
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//战前准备状态更新
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message SMBattlePreInfoUpdate
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{
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optional MFBattlePreInfo info = 1; //战前准备信息
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}
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