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@ -1102,16 +1102,19 @@ behaviac::EBTStatus HeroAgent::CoGetNextMobaModeRoadPoint()
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GlmHelper::RotateY(dir, (10 + rand() % 360)/ 180.0f);
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GlmHelper::Normalize(dir);
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if (owner_->point_idx < road.size()) {
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if (owner_->path_dir == 1) {
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out_point0 = std::get<0>(road.at(road.size() - owner_->point_idx - 1))->pos;
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} else {
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out_point0 = std::get<0>(road.at(owner_->point_idx))->pos;
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out_point0 += dir * (float)a8::RandEx(0, 100);
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}
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++owner_->point_idx;
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} else {
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owner_->point_idx = 0;
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owner_->path_dir = owner_->path_dir == 1 ? 0 : 1;
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}
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if (owner_->path_dir == 1) {
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out_point0 = std::get<0>(road.at(road.size() - owner_->point_idx - 1))->pos;
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} else {
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out_point0 = std::get<0>(road.at(owner_->point_idx))->pos;
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out_point0 += dir * (float)a8::RandEx(0, 100);
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}
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if (owner_->GetPos().Distance2D2(out_point0) > 500) {
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}
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return behaviac::BT_SUCCESS;
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}
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