This commit is contained in:
aozhiwei 2023-10-17 14:51:54 +08:00
parent 6d0b7425c5
commit 1865216ca2

View File

@ -179,7 +179,18 @@ void HeroAgent::SetAttackDir(const glm::vec3& dir)
void HeroAgent::ShotNormal(const glm::vec3& dir)
{
abort();
if (owner_->dead) {
return;
}
if (owner_->CanShot(true)) {
bool shot_ok = false;
glm::vec3 shot_dir = owner_->GetAttackDir();
if (bullet_trace_mode_) {
owner_->Shot(shot_dir, shot_ok, 0, 0);
} else {
owner_->Shot(shot_dir, shot_ok, 0, 0);
}
}
}
void HeroAgent::ShotTrace()
@ -595,10 +606,24 @@ behaviac::EBTStatus HeroAgent::StartCoroutine(std::shared_ptr<BtCoroutine> corou
behaviac::EBTStatus HeroAgent::RegisterEvents(behaviac::vector<BtEvent_e> events)
{
return behaviac::BT_SUCCESS;
}
behaviac::EBTStatus HeroAgent::CoMoveForward(int min_val, int max_val)
{
float distance = a8::RandEx(min_val, max_val);
auto context = MAKE_BTCONTEXT
(
);
auto co = std::make_shared<BtCoroutine>(context, "CoMoveForward");
co->runing_cb =
[this, context] ()
{
if (owner_->GetMovement()->GetPathSize() <= 0) {
return behaviac::BT_SUCCESS;
} else {
return behaviac::BT_RUNNING;
}
};
return StartCoroutine(co);
}