From 19298905418c5a074937500fa9bd080561af6b03 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Wed, 5 Apr 2023 18:54:04 +0800 Subject: [PATCH] 1 --- server/gameserver/bullet.cc | 2 +- server/gameserver/virtualbullet.cc | 6 ++++++ 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index 35310d61..1955b281 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -675,7 +675,7 @@ void Bullet::OnKillTarget(Entity* target) if (sender.Get()->IsHero() && sender.Get()->AsHero()->master.Get() && sender.Get()->AsHero()->master.Get()->IsHuman()) { - sender.Get()->AsHero()->master.Get()->AsHuman()->stats->IncWeaponKills(gun_meta->id(), 1); + sender.Get()->AsHero()->master.Get()->AsHuman()->stats->kills++; } } } diff --git a/server/gameserver/virtualbullet.cc b/server/gameserver/virtualbullet.cc index 54a17459..37aea5ad 100644 --- a/server/gameserver/virtualbullet.cc +++ b/server/gameserver/virtualbullet.cc @@ -9,6 +9,7 @@ #include "roomobstacle.h" #include "human.h" #include "stats.h" +#include "hero.h" #include "mt/Param.h" #include "mt/Buff.h" @@ -179,6 +180,11 @@ void VirtualBullet::OnKillTarget(Entity* target) if (c->IsHuman() && sender.Get() && sender.Get()->IsHuman()) { sender.Get()->AsHuman()->stats->IncWeaponKills(gun_meta->id(), 1); } + if (sender.Get()->IsHero() && + sender.Get()->AsHero()->master.Get() && + sender.Get()->AsHero()->master.Get()->IsHuman()) { + sender.Get()->AsHero()->master.Get()->AsHuman()->stats->kills++; + } } }