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@ -45,6 +45,7 @@
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#include "bornpoint.h"
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#include "ingamevoice.h"
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#include "boxdrop.h"
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#include "bag.h"
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#include "buff/sprint.h"
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@ -96,6 +97,7 @@ Human::Human():Creature()
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AddInventory(IS_ICE, FIGHTING_MODE_BULLET_NUM);
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}
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stats = std::make_shared<PlayerStats>();
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bag_ = std::make_shared<Bag>();
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}
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Human::~Human()
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