diff --git a/server/gameserver/shot.cc b/server/gameserver/shot.cc index a847797c..62845c5d 100644 --- a/server/gameserver/shot.cc +++ b/server/gameserver/shot.cc @@ -286,7 +286,7 @@ void InternalShot(Creature* c, return; } } - if (!skill_meta || weapon_meta->i->equip_type() == EQUIP_TYPE_THROW) { + if (skill_meta || weapon_meta->i->equip_type() == EQUIP_TYPE_THROW) { c->room->frame_event.AddShot(c->GetWeakPtrRef()); } int invincible_buff_uniid = 0;