修复火焰枪战前伤害问题
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@ -776,7 +776,7 @@ void Buff::ProcDive()
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}
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hum->DecHP(MetaMgr::Instance()->dive_hp_consume,
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VP_Water,
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"水",
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"water",
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0);
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},
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&xtimer_attacher.timer_list_
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@ -860,6 +860,9 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
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void Human::DecHP(float dec_hp, int killer_id, const std::string& killer_name, int weapon_id)
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{
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if (!c->room->BattleStarted()) {
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return;
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}
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#ifdef DEBUG
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#if 0
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if (IsPlayer()) {
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