diff --git a/server/gameserver/shot.cc b/server/gameserver/shot.cc index 02d9b50d..74adc592 100644 --- a/server/gameserver/shot.cc +++ b/server/gameserver/shot.cc @@ -199,17 +199,17 @@ static void InternalCreateBullet(BulletInfo& bullet_info) bullet_info.shot_animi_time += bullet_info.delay_time; bullet_info.delay_time = 0; } - if (bullet_info.delay_time <= 0) { #ifdef MYDEBUG - if (c->IsPlayer()) { - a8::XPrintf("create bullet %d %d frameno:%d\n", - { - bullet_info.bullet_idx, - bullet_info.delay_time, - c->room->GetFrameNo() - }); - } + if (c->IsPlayer()) { + a8::XPrintf("create bullet %d %d frameno:%d\n", + { + bullet_info.bullet_idx, + bullet_info.delay_time, + c->room->GetFrameNo() + }); + } #endif + if (bullet_info.delay_time <= 0) { if (c->GetCurrWeapon()->meta->bullet_consume_type() == kBulletConsumeMulti) { if (c->GetCurrWeapon()->ammo <= 0) { return;