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@ -101,7 +101,7 @@ void RoomMgr::_CMJoin(f8::MsgHdr& hdr, const cs::CMJoin& msg)
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#endif
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}
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if (msg.force_enter_newbie_room()) {
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EnterNewBie(hdr, msg);
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//EnterNewBie(hdr, msg);
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return;
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}
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if (MatchMgr::Instance()->NeedMatch(msg)) {
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@ -827,118 +827,4 @@ void RoomMgr::AdjustCMJoin(cs::CMJoin* msg)
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msg->set_pve_instance_id(0);
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return;
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}
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if (msg->room_mode() != kPveMode) {
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#ifdef DEBUG
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a8::XPrintf("AdjustCMJoin room_mode:%d pve_instance_id:%d\n",
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{
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msg->room_mode(),
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msg->pve_instance_id()
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});
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#endif
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msg->set_pve_instance_id(0);
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return;
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}
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if (msg->room_mode() == kPveMode) {
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auto mode_meta = mt::PveGeminiMode::GetById(msg->room_mode());
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auto pve_instance = mt::PveGemini::GetById(msg->pve_instance_id());
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auto map_meta = MapMgr::Instance()->GetMapInstance(mode_meta ? mode_meta->map_id() : 0);
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if (!mode_meta || !pve_instance || !map_meta) {
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#ifdef DEBUG
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a8::XPrintf("AdjustCMJoin room_mode:%d pve_instance_id:%d\n",
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{
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msg->room_mode(),
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msg->pve_instance_id()
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});
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#endif
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msg->set_room_mode(kPvpMode);
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msg->set_pve_instance_id(0);
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return;
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}
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}
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}
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void RoomMgr::EnterNewBie(f8::MsgHdr& hdr, const cs::CMJoin& msg)
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{
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std::shared_ptr<BattleDataContext> context = std::make_shared<BattleDataContext>();
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{
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context->join_msg = std::make_shared<cs::CMJoin>();
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*context->join_msg = msg;
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context->battle_uuid = App::Instance()->NewUuid();
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context->is_valid_battle = true;
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context->errcode = 0;
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context->errmsg = "";
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}
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int game_times = 0;
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RoomType_e self_room_type = GetHumanRoomType(context);
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time_t register_time = f8::ExtractRegisterTimeFromSessionId(msg.session_id());
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int proto_version = msg.proto_version();
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int channel = f8::ExtractChannelIdFromAccountId(msg.account_id());
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Room* room = RoomMgr::Instance()->GetJoinableRoom
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(
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msg,
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self_room_type,
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game_times,
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register_time,
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proto_version,
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channel
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);
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Player* hum = room->NewPlayer();
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hum->proto_version = msg.proto_version();
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#if 0
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hum->hero_uniid = a8::XValue(msg.hero_uniid());
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#endif
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hum->battle_uuid = context->battle_uuid;
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hum->is_valid_battle = context->is_valid_battle;
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hum->payload = context->payload;
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PlayerMgr::Instance()->
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CreatePlayerByCMJoin(hum,
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hdr.ip_saddr,
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hdr.socket_handle,
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msg
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);
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hum->meta = mt::Hero::GetById(msg.hero_id());
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if (!hum->meta) {
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hum->meta = mt::Param::s().human_meta;
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}
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hum->room = room;
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hum->SetBattleContext(context);
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{
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const mt::Hero* hero_meta = mt::Hero::GetById(mt::Param::s().newbie_room_hero_id);
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const mt::Equip* weapon_meta = mt::Equip::GetById(mt::Param::s().newbie_room_weapon_id);
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hum->meta = hero_meta;
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context->ForceInit
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(
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App::Instance()->AllocTempHeroUniId(),
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hero_meta,
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App::Instance()->AllocTempWeaponUniId(),
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weapon_meta,
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0,
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nullptr
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);
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}
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hum->GetBattleContext()->Init(hum);
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{
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long long hero_uniid = 0;
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int hero_lv = 1;
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int quality = 1;
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hum->GetBattleContext()->GetHeroLvQuality(hero_uniid, hero_lv, quality);
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hum->hero_uniid = hero_uniid;
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}
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room->AddPlayer(hum);
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hum->ProcSkillList();
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hum->SetHP(hum->GetBattleContext()->GetMaxHP() * mt::Param::s().newbie_room_hp_rate);
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hum->SetMaxHP(hum->GetBattleContext()->GetMaxHP());
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PlayerMgr::Instance()->IncAccountNum(msg.account_id());
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if (JsonDataMgr::Instance()->channel != 0 &&
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JsonDataMgr::Instance()->channel != channel) {
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f8::UdpLog::Instance()->Warning
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("join room channel not match channel:%d account_id:%s",
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{
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JsonDataMgr::Instance()->channel,
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msg.account_id()
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});
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}
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hum->TryAddBuff(hum, kInvincibleBuffId);
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RoomMgr::Instance()->OnJoinRoomOk(msg, hum);
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}
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@ -100,7 +100,6 @@ class RoomMgr : public a8::Singleton<RoomMgr>
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void ReportServerState(int instance_id, const std::string& host, int port);
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void FreeOverRoom(long long room_uuid);
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bool IsLimitJoin();
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void EnterNewBie(f8::MsgHdr& hdr, const cs::CMJoin& msg);
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int AllocRoomIdx();
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Room* CreateRoom(const cs::CMJoin& msg,
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