diff --git a/server/gameserver/pbutils.cc b/server/gameserver/pbutils.cc index e2ed9013..31d6d91c 100644 --- a/server/gameserver/pbutils.cc +++ b/server/gameserver/pbutils.cc @@ -412,10 +412,10 @@ void Skill::FillMFSkill(cs::MFSkill* skill_pb) } } -void PBUtils::Skin_ToPB(Skin* self, cs::MFSkin* pb_obj) +void Skin::ToPB(cs::MFSkin* pb_obj) { - pb_obj->set_skin_id(self->skin_id); - pb_obj->set_skin_lv(self->skin_lv); + pb_obj->set_skin_id(skin_id); + pb_obj->set_skin_lv(skin_lv); } void PBUtils::Human_SendSMPvePassWave(Human* self, int new_wave, int pve_max_wave, int wait_time) diff --git a/server/gameserver/skin.cc b/server/gameserver/skin.cc index 940ef6d8..5c146088 100644 --- a/server/gameserver/skin.cc +++ b/server/gameserver/skin.cc @@ -2,8 +2,3 @@ #include "skin.h" #include "pbutils.h" - -void Skin::ToPB(cs::MFSkin* pb_obj) -{ - PBUtils::Skin_ToPB(this, pb_obj); -}