From 225f9e6c29f254b77662c351b88dcd5af8c30175 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Wed, 4 Jan 2023 19:20:25 +0800 Subject: [PATCH] 1 --- server/gameserver/bullet.cc | 3 +-- server/gameserver/bullet.h | 1 + 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index e338b3a8..5d6d8d1e 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -945,9 +945,8 @@ void Bullet::Raycast() sender.Get()->room->map_instance->Scale(end); bool ret = sender.Get()->room->map_instance->Raycast(0, start, end, hit_point, hit_result); if (ret) { + raycast_hited = true; sender.Get()->room->map_instance->UnScale(hit_point); raycast_len_ = GlmHelper::Norm(hit_point - born_pos.ToGlmVec3()); - } else { - raycast_len_ = 0.0f; } } diff --git a/server/gameserver/bullet.h b/server/gameserver/bullet.h index bdce4f1e..5796612b 100644 --- a/server/gameserver/bullet.h +++ b/server/gameserver/bullet.h @@ -90,6 +90,7 @@ private: bool strengthened_ = false; std::list buff_list_; bool raycasted_ = false; + bool raycast_hited = false; float raycast_len_ = 0.0f; friend class EntityFactory;