diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 46a16969..a9c4afc7 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -396,7 +396,7 @@ void Player::UpdateSelectWeapon() { if (!FreezeOperate()) { #ifdef NEW_WEAPON_SYS - if (selected_weapon_idx >= GUN_SLOT0 && selected_weapon_idx < GUN_SLOT2) { + if (selected_weapon_idx >= GUN_SLOT0 && selected_weapon_idx <= GUN_SLOT2) { #else if (selected_weapon_idx >= 0 && selected_weapon_idx < weapons.size()) { #endif