This commit is contained in:
aozhiwei 2022-12-31 17:14:19 +08:00
parent 8a5388d30e
commit 24fce377af

View File

@ -771,7 +771,7 @@ bool Room::OverBorder(const Position& pos, float radius)
{ {
CircleCollider collider; CircleCollider collider;
collider.pos.x = pos.x; collider.pos.x = pos.x;
collider.pos.y = pos.y; collider.pos.y = pos.z;
collider.rad = radius; collider.rad = radius;
return OverBorder(pos, &collider); return OverBorder(pos, &collider);
} }
@ -1905,6 +1905,7 @@ void Room::AddObjectLater(RoomEntity* entity)
if (entity->IsEntityType(ET_Bullet)) { if (entity->IsEntityType(ET_Bullet)) {
MoveableEntity* moveableentity = (MoveableEntity*)entity; MoveableEntity* moveableentity = (MoveableEntity*)entity;
entity->room->AddToMoveableHash(moveableentity); entity->room->AddToMoveableHash(moveableentity);
} }
entity->room->AddToEntityHash(entity); entity->room->AddToEntityHash(entity);
entity->room->RemoveFromLaterAddHash(entity); entity->room->RemoveFromLaterAddHash(entity);