From 2585a9ffbb5bb1fbe71fa9c245ad37a74afcea66 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Sun, 11 Sep 2022 10:41:45 +0800 Subject: [PATCH] 1 --- README.md | 31 ------------------------------- server/gameserver/skill.h | 20 ++++++++++---------- 2 files changed, 10 insertions(+), 41 deletions(-) diff --git a/README.md b/README.md index f24a054a..e69de29b 100644 --- a/README.md +++ b/README.md @@ -1,31 +0,0 @@ -* 击杀情况 - -1、自杀(击按钮) -2、自杀(主动离开) -3、子弹击杀 -4、毒圈 -5、爆炸 -6、buff - -* 战斗公式 - -涉及的配置表: -player -equip -paramater - -定义: -abiltiy: 描述玩家游戏过程所有的属性加成,共有两种:加百分比、加绝对值 - -当子弹命中目标时: - - -target: -基础防御=player.def -最终防御=基础防御 * (1 + ability.防御百分比加成) + ability.防御绝对值加成 - -bullet: -基础攻击=equip.atk -最终攻击=基础攻击 * (1 + ability.攻击百分比加成) + ability.攻击绝对值加成 - -玩家最终收到的伤害=bullet.最终攻击 * (1 - target.最终防御/paramater.K) diff --git a/server/gameserver/skill.h b/server/gameserver/skill.h index 09333e00..6949ce27 100644 --- a/server/gameserver/skill.h +++ b/server/gameserver/skill.h @@ -19,16 +19,16 @@ enum SkillMinorType enum MagicType_e { MAGIC_NONE = 0, - MAGIC_AXXF = 1, - MAGIC_SJYDHX = 2, - MAGIC_HLYZ = 3, - MAGIC_YMCZ = 4, - MAGIC_LDFY = 5, - MAGIC_HJHX = 6, - MAGIC_FG = 7, - MAGIC_WLFB = 8, - MAGIC_YLZ = 9, - MAGIC_YS = 10, + MAGIC_AXXF = 1, //20101 爱心香风 + MAGIC_SJYDHX = 2, //20701 瞬间移动回血 + MAGIC_HLYZ = 3, //20801 火力压制 + MAGIC_YMCZ = 4, //20901 野蛮冲撞 + MAGIC_LDFY = 5, //21001 立盾防御 + MAGIC_HJHX = 6, //20201 火箭浣熊 + MAGIC_FG = 7, //20401 飞勾 + MAGIC_WLFB = 8, //20601 威力翻倍 + MAGIC_YLZ = 9, //20301 医疗站 + MAGIC_YS = 10, //20501 隐身 }; struct xtimer_list;