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@ -3874,3 +3874,8 @@ void Room::MobaBatterysUpdate()
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#endif
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#endif
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}
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}
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}
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}
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int Room::GetReportMapMode()
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{
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return 1;
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}
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@ -299,6 +299,7 @@ public:
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void SendSMTeamFull(Human* hum);
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void SendSMTeamFull(Human* hum);
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void OnTeamPartChg(Human* hum);
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void OnTeamPartChg(Human* hum);
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bool IsAlreadyRoomReportBattle() { return already_room_report_battle_; }
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bool IsAlreadyRoomReportBattle() { return already_room_report_battle_; }
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int GetReportMapMode();
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std::shared_ptr<InGameVoice> GetInGameVoice() { return ingame_voice_; }
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std::shared_ptr<InGameVoice> GetInGameVoice() { return ingame_voice_; }
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@ -279,6 +279,7 @@ void Team::GenBattleReportData(Human* player, a8::MutableXObject* params)
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params->SetVal("room_mode", room->GetReportRoomMode());
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params->SetVal("room_mode", room->GetReportRoomMode());
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params->SetVal("team_id", GetTeamId());
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params->SetVal("team_id", GetTeamId());
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params->SetVal("team_mode", 1);
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params->SetVal("team_mode", 1);
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params->SetVal("map_mode", room->GetReportMapMode());
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params->SetVal("map_id", room->GetMapMeta()->map_id());
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params->SetVal("map_id", room->GetMapMeta()->map_id());
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if (room->IsPveRoom()) {
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if (room->IsPveRoom()) {
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params->SetVal("victory", room->pve_data.pve_kill_boss == 1 ? 1 : 0);
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params->SetVal("victory", room->pve_data.pve_kill_boss == 1 ? 1 : 0);
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