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@ -81,19 +81,6 @@ void MoveHelper::CalcTargetPos(float distance)
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end.y = 0;
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end.z = target_pos2d.y / 10.0f;
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#ifdef DEBUG1
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a8::XPrintf("move_dir:%f,%f start:%f,%f,%f end:%f,%f,%f\n",
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{
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owner_->GetMoveDir().x,
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owner_->GetMoveDir().y,
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start.x,
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start.y,
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start.z,
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end.x,
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end.y,
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end.z});
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#endif
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bool is_hit = false;
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MovePathPoint point;
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if (c->HasBuffEffect(kBET_ThroughWall) ||
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