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@ -321,6 +321,13 @@ void Player::UpdateShot()
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GetCar()->shot_passenger = old_car_shot_passenger;
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}
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shot_start = false;
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if (shot_hold) {
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++series_shot_frames;
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if (room->GetFrameNo() - last_cmmove_frameno >= 4) {
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shot_hold = false;
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series_shot_frames = 0;
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}
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}
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return;
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} else {
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if (shot_start) {
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