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@ -1260,7 +1260,7 @@ void Bullet::ProcLaster()
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(
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(
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[this, &objects] (Creature* c) -> bool
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[this, &objects] (Creature* c) -> bool
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{
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{
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if (!c->GetTeam() || c->GetTeam()->GetTeamId() == sender.Get()->GetTeam()->GetTeamId()) {
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if (c->team_id == sender.Get()->GetTeam()->GetTeamId()) {
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return true;
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return true;
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}
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}
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if (c->dead) {
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if (c->dead) {
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