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@ -139,7 +139,7 @@ void Room::Init()
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[this] (int event, const a8::Args* args)
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{
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if (a8::TIMER_EXEC_EVENT == event) {
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if (!IsGameOver()) {
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if (!IsGameOver() && !GetVictoryTeam()) {
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game_over_ = true;
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game_over_frameno_ = GetFrameNo();
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OnGameOver();
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